ARTOs Curvy Body with Jiggle Physics -BETA- 0.5
Replaces Body Mesh with a new figure, incorporating Jiggle Physics and introducing fresh Underwear.
I created this as a test and decided to share it with everyone.
Next up are the Argonians and Khajiits. At the end of this description, you'll find a video explaining the physics behind this work.
Currently, I've completed the sculpts for Breton, Dark Elf, High Elf, Imperial, Redguard, Nord, Orc, and Wood Elf.
**Installation:**
Download the zip file and extract the contents into: \Oblivion Remastered\OblivionRemastered\Content\Paks\~mods. If you don't have a ~mods folder, create one.
**Compatibility:**
This mod doesn't alter textures or materials, except for the default underwear. Therefore, mods that change body and face textures should remain unaffected.
**Issues:**
1. **Vertex Colors:** There's an issue with the vertex colors, which can look janky when wearing clothes and armor. The body works best when naked, and some gauntlets and hats seem to work fine, but I haven't tested them all yet. I plan to fix this after completing the vertex color adjustments.
2. **Clothes Clipping:** I need to re-sculpt all armor and clothes meshes to address this issue. However, fixing the vertex colors should be my priority, as there's no point in remodeling the meshes if the vertex colors aren't corrected.
3. **Neck Seam:** There's a visible seam at the front of the neck due to the body mesh being separate from the head mesh. I have an idea to address this and will test it either after fixing the clothes or before proceeding further. This issue arose because I didn't join the head mesh before sculpting, but it is what it is.