Draw Distance Doubled
This mod is a straightforward Engine.ini file that extends the draw distance for foliage and lighting.
I noticed that the foliage and lighting shadows appeared very close to the player. So, I tried various console variables that have proven effective in other Unreal Engine 4/5 games.
On my 3090 GPU at max settings, I barely detected any performance difference. However, results may vary.
To install, place the INI file in the %localappdata%\Sandfall\Saved\Config\Windows folder.
Ensure you change the file to read-only, as the game will delete it upon loading. Ironically, it will use the settings on the first boot but not thereafter.
To set the Engine.ini file to read-only: place it in the aforementioned folder, right-click the file, select properties, check the "Read-Only" box, and click Apply followed by Ok.
For me, this enhancement significantly improved the game's visuals. Now, I no longer see foliage, lighting, and ground cover materializing out of nowhere.