Djinnify Me!
What this mod does:
Pretty much exactly what it says above: With this mod your Sim can go on an epic adventure that takes you to many different places all over the world. You have to complete tasks on every step of the way, some of them more difficult than others, or requiring specific skills. Each task is rewarded with another part of the story and in the end - if you successfully completed your journey - your Sim will turn into a Djinn and gain immortality and some powerful, magical abilities.
How does this work?
To start your journey, your Sim needs to buy the "Dusty Old Tome" from the rewards store and read it. This will unlock the "Djinnify Me!" aspiration questline. All you have to do is follow the steps of the aspiration and enjoy the story. Every step is explained in-game, so I will not spoiler too much here.
What powers does a Djinn have?
Djinns are immortal. Their powers are based partly on what TS3 Genies were able to do, plus a few other powers I personally think a Djinn should have.
When clicking on another Sim or Object:
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"Induce a Deep Sleep": make a Sim sleep
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"Induce Hallucination": cause a Sim to have hallucinations
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"Use Telepathy": learn a trait of another Sim, their romantic or woohoo preferences, or (if you have For Rent installed) discover a secret about them
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"Possess Mind": mind-control a Sim
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"Ignite Passion": makes a Sim fall in love with your Djinn
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"Cleanse": cleanses your Djinn or the target Sim, cleans the floor, or an object
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"Conjure Food" or "Make Fresh": conjures food or refreshes spoiled food
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"Repair": repairs a broken object
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"Djinn Teleportation": teleports your Djinn to the specified location
Self-Powers:
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"Djinn Meditation": meditate to replenish energy
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"Disguise Yourself" / "Remove Disguise": toggles the blue skin color on or off
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"Always Teleport" / "Disable Always Teleport": toggles the Djinn teleporting everywhere, always, because walking is for mortals
(More powers and other fun things are planned for future updates!)
Pack Requirements:
This mod's story takes you to different worlds and uses many different pack specific game mechanics, so you have to have the following packs:
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Island Living
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Snowy Escape
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Spa Day
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Vampires
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Jungle Adventure
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Realm of Magic
Changelog:
July 1, 2025:
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updated for patch compatibility
November 18, 2024:
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updated the mod to reflect recent SimData changes
October 1, 2024:
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Fixes an issue where, if used together with MCCC and enabling MCCC's "Autonomous Cleaning", the Djinn would sometimes spam cleansing spells on other Sims
August 1, 2024:
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Fixed issues related to patch 1.108
May 31, 2024:
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changed the blue skin overlay to be compatible with WW (Thanks @ TURBODRIVER for his help!)
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the aspiration level 1 meditation objective is now time based to make it easier to achieve on a high Wellness skill level
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the ghost has received some changes to (hopefully) make him spawn more reliably
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added Debug cheats to Djinnify / De-Djinnify Sims
April 17, 2024:
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some spells have been hidden from family and children and brewing the potion is now possible outside the magic realm