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Loot Piles Don't Disappear  

Upload: 11 Oct 2022, 17:02
Created by: Coaber [X]
Uploaded by: Aqxaro
Loot Piles Don't Disappear

MODLET INSPIRED BY Bbbbilly's PileHIS MODLET WORKED IN EARLIER ALPHA VERSIONS BUT NO LONGER WORKS IN THE LATEST ONE

The original modlet that he made worked exactly the same way, but in recent patches TFP changed some things that broke it, so i decided to make another one myself. Most of the credit goes to Ragsy2145 for helping me figure out where the loot container attribute is located at.

As the brief description says, once you open any loot pile, it will not break once you exit it, thus allowing for the game to respawn the loot back in after whatever set number of days you have on your map/server etc.

Of course, in the case that your loot respawn is set to off, the game will respect that rule and not respawn the loot, but the container will remain there regardless.

Here's a brief demonstration of what it actually does.

NOTE

[This is a server side mod, which means that the only modifications it makes are in the form of xml code, meaning that in the event that you plan on using this for a server you play on with friends, it can simply only be installed in the server mods file, no additional dependencies required.]

Wolfrune's Starter Items Undead Legacy Version 472KB

Wolfrune's Starter Items Undead Legacy Version

13 Oct 2022
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705
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This is a configurable set of starter packages/items that that you can give a new player at first spawn in. I created these because on my servers the difficulty tends to be up there a little bit and the players tend to be veteran users who just want to get into the trenches and start taking back

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