Fixing launcher class not making good use of BurstRoundCount and RoundRayCount, thus enable modders to create automatic launchers and shotgun launchers.
Overhauling how electricity works. Connect multiple power sources in chain (still only one upstream connection) to form grids with more granular statistics and better tuning options how batteries should be charged.
Increases the backpack to 91 slots. Pack Mule and Pocket mods are required to max out the slots
This modlet makes it possible to automatically backup and restore your game saves.
Lets you pick up any kind of block, with toggles to disable or restrict to land claim area.
Allow modders to add ranged raycast or explosive particle weapon to their vehicles.
An extension of Custom Explosion Loader, enable modders to trigger explosions by particle events from previous explosion.
Allow coders to easily add custom PlayerActionSet with rebindable and storable key mappings.
Allows you to use your own particle prefab for explosion, with script support.
New powered block to remotely control (powered) turrets and show their camera stream on the control panel's monitor (CCTV). Not EAC compatible!
H7SB Electricity is a server-sid* mod that includes many quality of life improvements for electricity and new components (traps, turrets, laptops & more)
This mod simply pauses the game when your Saved Game is loaded. This can be useful when your world is quite large and you don't want to wait for it to finally load.