This is a sci-fi themed overhaul mod that aims to give the player a new experience. The zombies and animals have been replaced by robots, mechs and drones. It is inspired by Sci-Fi games such as Generation Zero and Detroit: Become Human.
Adds funny items, entities, blocks, quests, vehicles, etc, plus some overall game balancing and QoL changes.
My collection of weapons for 7dtd, all with custom sounds, visibly working attachments like extended mag, muzzle brake, etc., and working PiP scopes.
7.62 GUN pack vanilla expansion mod new 8 guns (more in the future) with unique stats balance based around the vanilla's guns.
Overhaul Mod focused on giving seasoned players a new experience.
An overhaul adding in new weapons, items, enemies, and POIs. Now for A20! Built on: SCore v188.8.131.52 NPCmod v20.3.01.09 FullautoLauncher v.1.1.1 Random Mainmenu Background v1.0
Progression Tree Overhaul -Added Game-Stage Difficulty Bonus -Added Supply Drops You can now call Airdrops -7 new Classes " Engineer, Survivalist, Hunter, Medic, Farmer, Miner and Scavenger" -144 slot backpack! 24 slot crafting queue.!
This mod adds various ranged weapons, mods, and scopes while maintaining most of the vanilla features or expanding on them.
They are weapons that fire electrifying projectiles, inflicting significant damage and immobilizing targets. Weapons : RXEL Bolt Action Rifle .223 and RXEL M9 Pistol
To reduce the number of weapons that use 7.62mm this mod ads to the game the 5.56mm ammo for machine guns. Works with A20.3.
Have you noticed that reinforced and armor-piercing cartridges have almost no power value compared to regular ones!? This mod changes the characteristics of all ammo, arrows, ammo for robotic guns, except for missiles.
This modlet adds a fully functional Browning M1919A4 machine gun in the game, with it's accompanying ammunition.
Adds a double drum magazine extension to the game, works with most machine guns.
Adds tons of new features and logic into the game. Also makes it easier for players to survive during startup, while increasing the difficulty of the vital combat mechanics of the game.
Blade traps last longer, are stronger, have more explosive resistance, HP, and are cheaper to repair. May update later with balance changes when I have used it for a while.
A simple mod to Increase the damage of Machete Spears and Arrows to make them more reliable .
A very simple melee weapon, but capable of attacking with over 30 spells to help you through the Blood Moon.
Robotic Turret All Type Ammo
This mod adds a Brass Catcher weapon modification that allows you to recover spent bullet casings.
Back To Origins MOD a20 Translated into English!
The Ballistic Knife adds a new look to the weapon selection. With Blade animation and range it add a slight touch to damage. All around a simple weapon mod that add's more variety. Enjoy!!!
Add a new spear that becomes a power attack in the secondary action
Adds a new weapon to show archery some love. Server-side only - Players do not need to download! You may want to change the damage if it's too powerful, especially with exploding bolts, but crafting the item unlocks at Archery 3/5.
Build a regular blade trap, then use 20 forged steel to upgrade it to an upgraded blade trap. Giving it 4000 hp instead of 2000. Required power goes from 20 to 50.
This mod upgrades the wooden spike traps and the iron spike traps to do slightly more damage, and have greater hitpoints, allowing them to last a lot longer.
The WARE mod adds 26 new weapons total, 20 new types of ammo (4 shotgun, 5 new bullets for the snipers, 3 Junk Turret, 4 25mm Rounds & 4 new mini spike ammo), and 17 new resources to find and craft!
This small mod alters the base fire rate of some guns to match its real life counterpart and make the guns feel better to shoot.
Adds a new high tier Pistol into the game with a special effect!