Blade traps last longer, are stronger, have more explosive resistance, HP, and are cheaper to repair. May update later with balance changes when I have used it for a while.
This mod works with 7 days to die A20.6 expanding the game arsenal with 28 new weapons compatible with the already ingame ammunitions, mods, and perks.
Have you noticed that reinforced and armor-piercing cartridges have almost no power value compared to regular ones!? This mod changes the characteristics of all ammo, arrows, ammo for robotic guns, except for missiles.
This mod upgrades the wooden spike traps and the iron spike traps to do slightly more damage, and have greater hitpoints, allowing them to last a lot longer.