KingGen v0.13.1
Random World Generation for 7 Days to Die
Usage:
- Download KingGen.
- Run it.
- Choose your preferences and click “Generate world”.
- KingGen will create a folder containing the world. You have to copy it into 7 Days to Die’s worlds folder, usually: “%appdata%\Roaming\7 Days to Die\GeneratedWorlds”
Why KingGen?
- The generated worlds are beautiful, with natural landscapes and large cities.
- The generation is faster than vanilla, even on old machines.
- Biomes are randomly placed, no repetitiveness.
- Deserts and snow never touch.
- KingGen is purely noise based, no stamps are used. This means that no two lakes look the same, nor two mountains.
- Advanced customization supported.
Links
- Detailed user guide
- Video tutorials
- Change log
- Submit your heightmaps
- Translate KingGen into your language
- Feedback
- Follow development
- Donations
Mods
KingGen is supported by a few mods. If you are a mod owner and want to make KG and your mods compatible, please reach out for customized help.
Mods that currently support KingGen:
Performance:
KingGen is incredibly performant. It is several times faster than vanilla generation thanks to its parallelized algorithm that takes advantage of all your cpu cores.
This table summarizes KingGen’s performance on a laptop. You can expect even better results on a gaming pc.
Size of world | Execution time | Ram usage |
4K | 30 sec | 500 MB |
8K | 2 mins | 1.5 GB |
12K | 5 mins | 3 GB |
16K | 10 mins | 6 GB |
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