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[1.5.2/DXML] More Travel Locations  

Upload: 11 Nov 2022, 18:31
Created by: Lauta_ro [X]
Uploaded by: Aqxaro
[1.5.2/DXML] More Travel Locations

Adds new changes to travel and new NPC's to be found.



Updated to use DXML and for 1.5.2

Leave suggestions in the comments!
Use Mod Organizer 2 to install this addon.

Make a save before installing this addon.

If you install mid playthrough, the new NPC's should spawn automatically.

Edits are in english text (RU text needs update).

REQUIRES LATEST MODDED EXES(1.5.2 ONLY!):

CLICK HERE FOR LINK TO MODDED EXES GITHUB

<p>FATAL ERROR</p>
<p>[error]Expression : <no expression></p>
<p>[error]Function : handler_base</p>
<p>[error]File : xrDebugNew.cpp</p>
<p>[error]Line : 988</p>
<p>[error]Description : pure virtual function call stack trace:</p>

If you encounter that crashlog, try updating to latest ZCP version (1.5).

CHANGES:

Mercenary Guide in Yantar:

-Can travel to a small hut in North of Agroprom

-Can travel to Dead City sewers to avoid the Miracle Machine

Rookie Village Guide:

-Can travel to North of the Swamps

-Can travel to the Garbage Hangar

-Can travel to the Meadow

Garbage Guide:

Can travel to North of Agroprom

-Can travel to Pig Farm in Dark Valley

-Can travel to Entrance to the Bar

-Can travel to West of the Farm in Cordon

Clear Sky guide: -Changed 'Machine yard' position. Now you will appear outside so you don't get spotted by the military fast (useful for Last Dawn questline)

Leopard (Dead city guide):

-New location for travel: Wild territory

Sgt Spooner (Agroprom Military guide) Now can travel to close areas:

-Machine yard in Great Swamp

-Garbage (outfit disguise recommended)

Level Transition Travel Simulator 4.98kb

Level Transition Travel Simulator

25 May 2022
0
806
0

This neat little addon simulates travel time between level transitions within a pre-defined range. By default it is 1-2 in-game hours, although certain transitions are adjusted depending on the distance between levels on the world map.

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