Charm & Chemistry: Attraction System
Ever wished there were more romantic social interactions for your sims? Ever wished there was more customization when it came to romantic preferences? If the answer to those questions is yes then you’ll probably like this mod!
- personality& Life Factors based and / orstyle (physique) based.
For life factors, various things are looked at, not just one: personality traits, preferences, skills, etc.
- 5 levels of possible unilateral chemistry: neutral, rather charming, very charming, rather charmless, thoroughly charmless. Unilateral means each sim has an independent chemistry reaction to the other, it's not the same for both.
- triggers either when meeting or when using 'get to know', depending on your settings.
- chemistry status is visible in relationship panel.
- know what your sim thinks of others instantly by watching them react with a thought balloon and short animation.If it's a very strong reaction, a notification will also show.
Additionally, after trigger and for the first two sim hours ONLY, the romance menu will show chemistry icons to indicate chemistry level if any, to give you time to assimilate who your sim reacted to.
- various chat-triggered moodlets possible depending on both sim's chemistry about each other.
To not spam constant moodlets about this, they are set to happen only sometimes.
- Chemistry influences autonomy, relationship gain and loss, interaction success or failure, etc.
- Sim can ask others about turn-ons (shows an answer), ask them their opinion of Sim (gives the freshest chemistry level from the other sim to the asking sim) - under 'friendly'.
- Customizable with settings: choose whether each type of turn-on counts or not, when chemistry triggers, and if it should only affect single Sims or all.
DOWNLOAD:
- remove everything from previous versions, EXCEPT the setting file if updating from v2.9. (if updating from v2.8, ALSO delete the settings file.)
- grab the RPO Core Library if you don't have it;
- grab the file from this post and put it directly into your mods folder or one subfolder (it's a .package file, so, not extracting!)