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Pick Locked Doors v0.2.0  

Upload: 30 Sep 2022, 15:34
Created by: aedenthorn [X]
Uploaded by: Aqxaro
Version: 0.2.0
Pick Locked Doors v0.2.0

This mod came about mostly as a way to allow closing doors in pre-existing structures that are open but "locked", but it can be used with any locked door in the same way as lockpicks are used to open locked storage chests.

Note that you cannot relock a picked door with this mod.

You can edit the item used to pick locks, the time taken to pick a lock, and the lockpick break chance in the config.

Alternatively, you should be able to set custom variables per door type via XML, by adding the following block properties to specific door types:

        <property name="LockPickItem" value="resourceLockPick"/>
        <property name="LockPickTime" value="15"/>
        <property name="LockPickBreakChance" value="0.75"/>


I haven't tested this, but I think it should work.

Config

You can edit the config.json file once you have run the game with this mod installed. The config file is created in the mod's folder.

Technical

Easy Anti-Cheat must be disabled to use this mod.

To install, place the mod's folder in your game's Mods folder.

Source code is at https://github.com/aedenthorn/7D2DMods.

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

SphereII-Mods 467 MB

SphereII-Mods

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The mods contained in this repo have been made available for anyone to use with 7 Days To Die. They are pre-built, but also come with all sln and project files to build yourself.

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