True Survival
This mod was designed to walk the line between realism and fun challenging gameplay. Where realism became grindy or not fun I tried to aim for engaging gameplay mechanics with a focus on risk and reward and a strong sense of consequences. Death in this mod should not be viewed as dyeing and respawning but as if you got beaten to near death and stumbled home and passed out till you wake up(respawn). In this mod death occurs when your player cannot respawn anymore.
Choosing Your Character - Upon starting, players will have Knowledge Points available to purchase up to 3 Traits, a Hobby and a Profession. These choices will determine the players starting stats, items and recipes. Players are able to learn all Professions over time by collecting 20 Profession Pages and crafting another Professions Kit. Traits do not stack. The following are the Players Starting Choices.
Cop
Unique Recipes - Gun Oil
Starting Recipes – Pistol, Stun Baton, Weapon Repair Kit
Starting Bonus Stats – Handgun Specialization 10% Faster Reload, better Aim & Handling w/Handguns
Starting Bonus Gear- Old Revolver 6q; 9mm Rounds x20
Chef
Starting Recipes – All Food Recipes
Starting Bonus Stats – +20% Faster Food Cooking speed
Starting Bonus Gear – old Knife 6q
Fireman
Starting Recipes – Plant Salve, Molotov Cocktail
Starting Bonus Stats – 20% More Block Damage with Axes
Starting Bonus Gear- Fire Axe 3q, Full Fireman's Almanac Book Set
Burglar
Starting Recipes – Lock Pick
Starting Bonus Stats –3 Block Treasure Radius; 20% Faster Loot timers
Starting Bonus Gear- Old Knife 6q; Lock Pick x 20, Full Great Heist Book Set
Park Ranger
Starting Recipes – Herbal Antibiotics, Stone Spear, Iron Spear, Steel Spear
Starting Bonus Stats –Rifle Specialist 10% Faster Reload, better Aim & Handling w/Rifles; 20% Faster Primitive Crafting
Starting Bonus Gear- Old Rifle 6q; 762mm Round x 20
Bouncer
Starting Recipes – Steel Knuckles, Brass Knuckles, Beer, Mead
Starting Bonus Stats –10% Less Stamina when Brawling
Starting Bonus Gear- Brass Knuckles 3q, Full Bar Brawling Book Set
Carpenter
Starting Recipes - All Wood Doors
Starting Bonus Stats –The ability to use the Claw Hammer as a weapon; 20% Faster Crafting on the Workbench; Mastered Wood Building Skill
Starting Bonus Gear- Claw Hammer 3q, Nail x50
Soldier
Unique Recipes - Grubs
Starting Recipes – Weapon Repair Kit, Pipe Machine Gun, AK47, Pipe Bomb, Cooking Pot Mine
Starting Bonus Stats – Machine Gun Specialization 10% Faster Reloading and 10% better Aim with all Machine Guns. Cannot get sick from eating Grubs
Starting Bonus Gear- Old Rifle 6q; 762mm Round x20
Fitness Instructor
Starting Recipes – Goldenrod Tea, Red Tea, Mega Crush, Vitamins
Starting Bonus Stats – 5% Less Stamina from Running; 10% Faster Run Speed; 10% Faster Walk Speed
Starting Bonus Gear- Bat 3q
Electrician
Unique Recipes - Electrical Parts, Solar Cells
Starting Recipes – Generator Bank, Pressure Plate, Battery Bank, Player Powered Lights, Timer Relay, Wire Relay, Motion Sensor, Speaker, Switch, Electric Fencepost, Spotlight, Stun Baton
Starting Bonus Stats –20% Faster Electrical Crafting
Starting Bonus Gear- Screwdriver 3q
Mason
Starting Bonus Stats – The ability to use the Mason Hammer as a weapon; 20% Faster Mason Crafting; Mastered Cobblestone Building Skill
Starting Bonus Gear- Mason Hammer 3q
Iron Worker
Starting Recipes – All Iron Doors
Starting Bonus Stats – The ability to use the Wrench as a weapon; 20% Faster Crafting on the Forge; Mastered Iron Building Skill
Starting Bonus Gear – Wrench 3q
Mechanic
Unique Recipes - Mechanical Parts
Starting Recipes – Small Engine, Large Engine, Auger, Chainsaw, All Vehicles
Starting Bonus Stats – Sledge Specialist 10% More entity damage & more attacks per min w/Sledges; 20% Faster Vehicle Crafting
Starting Bonus Gear- Impact Driver 300q
Doctor
Unique Recipes - Painkillers, Steroids, Stimulants
Starting Recipes – Plant Salve, Antibiotics, Cast
Starting Bonus Stats – Treated injuries heal 20% Faster; 20% Faster Medical Crafting
Starting Bonus Gear- First Aid Kit(5), Stimulant(5), Steroids(5)
Chemist
Unique Recipes - Stimulant, Gas Bundle, Gun Powder Bundle, Nitroglycerin
Starting Recipes – Mega Crush, Black Strap Coffee, Purification Tablets, Glue, Oil, Gas, Gun Powder
Starting Bonus Stats – 20% Faster Chemical Crafting
Starting Bonus Gear – Stimulant x10
Farmer
Unique Recipes - Insecticide
Starting Recipes – All Crop Seed Recipes, Watering Can, Fertilizer, Farm Plot
Starting Bonus Stats – 20% Faster Seed Crafting, X2 Harvesting crops
Concrete Mason
Starting Bonus Stats – The ability to use the Concrete Sledge as a weapon \ 20% Faster Crafting on the Cement Mixer \ Mastered Concrete Building Skill
Starting Bonus Gear – Concrete Sledge 3q (edited)
Hunting
Can track Deer and Pigs when crouched if they are near. Shotgun Specialization -10% Faster Reloading and 10% better Aim with all shotguns.
Cooking
Starting Recipes – Corn Bread, Meat Stew, Bacon and Eggs, Vegetable Stew, Carrot Cake, Bread, Kabob, Chili Dog
Racing
All Vehicles top speeds increased 10%
Sewing
Starting Recipes – Denim Pants, Overalls, Skirt, Tank Top, T Shirt, Denim Shorts, Leather Duster, Puffer Coat, Storage Pocket
Building
Starting Recipes – All Building Block Shapes
Crossfit
Starting Bonus Stats – 10% Faster Stamina Regan / 10% more Max Stamina
Electronics
Starting Recipes – Battery Bank, Speaker, Electric Fencepost, Spotlight, Ceiling Light
Medic
Starting Bonus Stats – Tending wounds heal 10% faster
Sports
Starting Bonus Stats – 10% Blunt Damage / 10% Faster
Gearhead
Starting Recipes – Bicycle, Small Engine, Minibike, Motorcycle
Gardening
Starting Recipes – Insecticide, Potato Seed, Corn Seed, Goldenrod Seed, Chrysanthemum Seed, Pumpkin Seed, Egg Plant Seed, Carrot Seed
Starting Bonus Stats – +1 to Harvested Crops
Archery
Starting Bonus Stats – Bow Specialization 10% Faster Reloading and 10% better Aim, 10% Farther Range, 10% Faster Drawing with all Bows
Homebody
Trait Effect = When indoors you receive 10% Less Stamina to Melee / 10% Faster reloading / 10% Better Weapon Handling. When outdoors it is reversed
Outdoorsy
Trait Effect = When outdoors you receive 10% Less Stamina to Melee / 10% Faster reloading / 10% Better Weapon Handling. When indoors it is reversed
Strong
Trait Effect = When Encumbered -10% More effect / -5% Less Stamina on Melee / +10% Faster Metabolism
Weak
Trait Effect = When Encumbered +10% More effect / +5% More Stamina on Melee / -10% Slower Metabolism
Skinny
Trait Effect = 10 Degrees Colder / 10% Slower Metabolism
Fat
Trait Effect = 10 Degrees Hotter/ 10% Faster Metabolism
Sickly
Trait Effect = 10% more chance of Illness / 10% Quicker to Heal
Healthy
Trait Effect = 10% Less chance of Illness / 10% Longer to Heal
Lazy
Trait Effect = 20% Faster HP Recovery when Sleeping / 20% Slower Fatigue Recovery when Resting or Sleeping
Restless
Trait Effect = 20% Slower HP Recovery when Sleeping / 20% Faster Fatigue Recovery when Resting or Sleeping
Early Bird
Trait Effect = When Daytime you receive 10% Less Stamina to Melee / 10% Faster reloading / 10% Better Weapon Handling. When Nighttime it is reversed
Night Owl
Trait Effect = When Nighttime you receive 10% Less Stamina to Melee / 10% Faster reloading / 10% Better Weapon Handling. When Daytime it is reversed
Fast
Trait Effect = 10% Faster / 10% More Noise
Slow
Trait Effect = 10% Slower/ 10% Less Noise
-Zombies require head shots to take damage from players, traps, explosives and fire are un effected
-Zombie Walk styles have been randomized
-Zombie Health has been randomized
-Zombie walk, chase and retaliate speeds have all been randomized
-Zombies can spawn with unique abilities like exploding near death, spitting and charging
-Zombie Spit can burn the player
-Added new "zombie" enemies
-The only way to catch the Z-Virus (Vanilla Infection) is to be bitten by an Infected.
-The only way for an Infected to bite you is for them to first Grab you.
-Your chance to be Grabbed by an Infected is based on your current Health, Stamina, Fatigue and Diet level.
-Once Grabbed you can delay an Infected from biting you by 1 seconds with any melee hit to their head.
-If bitten by an Infected you will catch the Z-Virus and receive a Bite Wound.
-If you receive another Bite while infected with the Z-Virus it will increases the severity of the infection
-If the Z-Virus infection reaches 100% your character will die (Dead is Dead!) and you will not be able to re spawn and must start a new character
-The only way to treat the Z-Virus is with Antiviral Meds found only in loot
-Once you receive a Bite you will need to treat it and care for the remaining wound until healed completely
-Laceration, Gashes, Sprains, Breaks and Burns can all effect up to 10 locations at once on your player
-The treatment needed for each injury is detailed in the injuries buff description
-Each injury will need multiple different treatment to heal the injury completely
-Each injury has a timer communicated by the buff color (White-Yellow-Red-Green)
-At the end of the timer the injury will cause or increase the severity of a Medical Infection
-Each stage of the injury treatment must be administered before the injury causes a Medical Infection
-The only way to get a Medical Infection is from not treating an injury in a timely manner
-Antibiotics, Herbal Antibiotics and Honey can be used to treat a Medical Infection
-After you receive a Medical Infection failing to treat injuries will increase the severity of the infection
-If the Medical Infection reaches 100% your character will die (Dead is Dead!) and you will not be able to re spawn and must start a new character
-Added food crops - Orange Trees, Eggplant, Carrot, Wheat
-All seed recipes can be found in loot
-Seeds are crafted on the Drying Rack(workstation)
-Crops can be planted on soil or Farm Plots
-Orange Trees can only be planted on soil and must be at least 2 blocks apart
-Crops can be Fertilized with the Watering Can using Fertilizer to increase crop yield
-Crops can become Dry and need watering using the Watering Can using Dirty Ounces of Water
-Crops can become Infested with insects and need treatment with the Watering Can using Insecticide
-Crops must be protected, any non-player entity will destroy any player planted crop by simply walking into it
-Tons of added recipes from new foods, weapons, clothes and more
-Increased the crafting que to 5
-Increased the ingredients list to 6
-Existing recipes adjusted in materials and/or quantity of materials needed
-Removed Jar Recipe. Only found in loot
-All items that use jars now return them
-Smelters can use molds again
-Workstations can accepted many tools
-Many types of Glues now found in loot that can be scraped for Scrap Adhesives
-Many raw food items can be scraped to Servings for crafting ie:
- Potato scraps to Vegetable Servings
- Yucca Fruit scraps the Fruit Servings
- Corn Meal scraps to Grain Servings
-Crafting quality of tools and weapons determined by the level of the workbench
-Unique gun parts found in loot for required for crafting each gun type
-Added over 70 custom workbenches
-All items with a quality are crafted on specialized workbenches.
-6 Part quest for each workbench that will guide you to find the needed tool to add to the workbench to improve the items crafted on it
-Added Workbench List
- Mortar & Pestle - For grinding chemicals and medical items. Can also be used as a tool.
- Stone Mill - For grinding objects into powder.
- Torches - Need fuel for light and heat
- Improvised Campfire- Upgrades Stoves, Ovens, Grills and Toilets into a campfire for cooking and basic chemistry
- Research Desk - For reverse engineering unknown crafting schematics and for re trying a Upgrade Workbench Quest
- Drying Rack - For drying Skins, Food, Firewood and creating Seeds from crops.
- Fermentation Barrel - For making Mead and Beer
- Methane Producer - For producing Methane Bombs
- Steel Forge - For smelting Steel, Bulletproof Glass and Plastics
- Light Armor Workbench – For crafting clothes and armor. Can be upgraded 5 times to improve the crafting quality
- Heavy Armor Workbench – For crafting armor. Can be upgraded 5 times to improve the crafting quality
- Improvised Workstation – For crafting Stone, Wood and other simple weapons and tools. Can be upgraded 5 times to improve the crafting quality Advanced Workstation – For crafting Iron, Steel and other complex weapons and tools. Can be upgraded 5 times to improve the crafting quality
- Electronic Workbench – For crafting electronic tools, weapons and items. Can be upgraded 5 times to improve the crafting quality
- Pipe Gun Workbench – For crafting Pipe Guns. Can be upgraded 5 times to improve the crafting quality
- Handgun Workbench – For crafting Handguns. Can be upgraded 5 times to improve the crafting quality
- Shotgun Workbench – For crafting Shotguns. Can be upgraded 5 times to improve the crafting quality
- Machine Gun Workbench – For crafting Machine Guns. Can be upgraded 5 times to improve the crafting quality
- Rifle Workbench – For crafting Rifles. Can be upgraded 5 times to improve the crafting quality
-Removed ability for stone axe to upgrade building blocks.
-Stone tools do little damage against Metal
-Iron tools do little damage against Steel
-Added Screwdriver - Good for dismantling and harvesting Electronics
-Added Mason Hammer - Good for dismantling Cobblestone and Brick Blocks, harvests Cobblestone
-Added Concrete Sledge -Good for dismantling Concrete Blocks, harvests Concrete Mix
-Added Welding Torch - Good for dismantling Steel Blocks, harvests Steel Sheet Metal
-Added Crowbar - Used for picking up world blocks the player cannot craft.
-Removed the ability for Buckets to pick up and place water
-Added Crowbar that can be used to pick up world blocks the player cannot craft like Refrigerators, Beds and storage
-Added 3 Nutrition Stats that the player will have to manage
-The Nutrition Stats are
- Protein (mainly from meat),
- Fiber (from vegetables)
- Essential Vitamins (from Fruit)
-They can be viewed in the Character Stat screen at the bottom
-You can gain these Nutrition Stats by eating or drinking items with the stats listed on them
-The Nutrition stats will decrease by "0.1" every 13min
-Your Diet will be determined by the lowest level Nutrition Stat
-There are 3 Good Diet buffs and 3 Bad
Good Diet Effects
-When your lowest Nutrition Stat is >9 & <11 you will gain a “Good Diet” that will allow you to start to gain Health gains from foods.
-When your lowest Nutrition Stat is >11 & <13 you will gain a “Balanced Diet” that will allow you to gain Health and Wellness gains from foods
-When your lowest Nutrition Stat is >15 you will gain a "Healthy Diet" that will allow you to gain Health and Wellness gains from foods, Heal naturally when full, +1 Stamina per 3 sec and +10% movement speed
Bad Diet Effects
-When your highest Nutrition Stat is >4 & <5 you will gain a “Bad Diet” this will cause you to lose 1 Stamina per 5 seconds
-When your highest Nutrition Stat is >3 & <4 you will gain a “Vitamin Deficiency” this will cause you to lose 1 Stamina per 4 seconds and move -5% slower
-When your highest Nutrition Stat is < 3 & you will gain a “Malnourished” this will cause you to lose 1 Stamina per 3 seconds and move -10% slower