Maximum Meow
Maximum Graphical Settings for Stray. Maximum non-Manifest setting for Stray. Family Reunion and Quest Closure not included.
Things Added:
Settings are set for 10bit color@4K, using dx12. Bear in mind the game's default renderer is DX11.
per usual, you are expected to conform said configs to your specific hardware and to be realistic in your expectations thereof:
Things added
SSS: This will only show up in two sections of the game. Since you have fur, this setting is for... other folks, not for you.
ACES Tonemapping:
True Volumetric Fog 2D is now 2.5D; yes it's more atmospheric, and yes it will hella block
your vision if you're at the right angle.
Screen Space Color Matched Shading and Bloom: Goes with the ACES for neato shading on all those slat covered light walls. Spoooky.
HBAO:The fanciest of AOs. No more weird gray halos.
Whole Screen Shadows: Pretty self explanatory
Things removed
Chromatic Abberation:Kind of droll they have colorblind item coding and then still keep this. Why.
Film Grain: You know what isn't cinematic? Getting a migraine.
AA: At resolutions over 1080 TAA is bad, and FXAA is worse, and those are
the only options you get. No thanks. I don't need blur in my blur so I
can blur while I blur.
DoF: See above.
>>>*Until this config is folded into a >pak< that overrides HKGameUserSettings.ini, it will only partially apply.<<<