MAID OUTFIT
!!!UPDATE 1.1: ADDED FLOOR COLLISION - FIXED ELBOW CLIPPING - REDUCED DRESS CLIPPINGS.
WARNING!!! DO NOT USE WITH DANCE MODS - I don't know how other ppl mod their animations, it does thing that do not make sense to me, plus I don't know how to mod animation either.
Thanks MAKANAGI for this crazy good reference
Check out Hayabusa https://joyreactor.com/post/5172019
This is the most complicated outfit yet. Very difficult to make for a non-professional - 4-5 retries - almost delete the whole thing.
It's not perfect, no professional tool used, texture and shading is patchy at best, I'm still not happy with it obviously.
The Bow, however is from a generic clothing pack I bought for free commercial use - the rest handmade.
5 different cloth physics segments: Dress - Apron - Back Bowtie - Shoulder Ruffles - HeadDress
Dress is double layered - extra immersion - there's Ruffles at the border of the skirt, this cost a huge chunk of time bc the topology for this is a nightmare, so I resorted to a simple solution.
I've DOUBLED the cloth solver frequency in the Engine to improve collisions - It's UE4 it will never be perfect
Idk how this behaves in older slower CPU - mine is a 9600x - but if you can run the game it shouldn't affect old systems too much.
If you see white bits poking out of the black dress - this is not clipping - this is how the low quality cloth simulation behaves in UE4, no real self-collision - same thing happens with a single side single material cloth, you just don't notice as much.
Missing from Full Cosplay: Hair, Eye color purple, Earrings, BIG JUGGS and HIPS(use the thicc Jody mod at your own risk)
Stocking and heels can be found in the game or other mods - not my specialty.
I know EXCUSES EXCUSES, modding is painful, labour of love blah blah blah,
Enjoy.