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GMod  

Upload: 31 Aug 2022, 16:19
Created by: Dante [X]
Uploaded by: Aqxaro

This is a mod to configure a few various things in-game.

The first Volcanoids is run with this mod activated, it will create a file called 'GMod.json' in:

%LOCALAPPDATA%Low\Volcanoid\Volcanoids\PersistentModData\GMod

(Assuming the file doesn't exist in the first place.)

You do not need to create the directory yourself. If this does not appear, the mod isn't active.

Requires 
HarmonyX
Base-Mod (Common Lib for Greg's Mods)

Config

Option Description
coreSlotMultiplier Default: 1.0
Multiplier on the max core slots available.
revealFullMap Default: false
If true, will reveal the whole map when you load the game.
disablePowerPlantStopThreshold Default: false
Power plants by default shut off at 100% energy, and don't turn on till 90% energy. This saves coal.
If you want then on all the time, set this to true.
powerPerSecondMultiplier Default: 1.0
Affects the power output of things. e.g. if a plant outputs +10 power, then a 2.0 value results in +20 power.
powerEfficiencyMultiplier Default: 1.0
Affects how much power one single coal is converted into. Higher numbers provide greater efficiency.
shipClaimHealthLevel Default: 0.25
This is the health level the ship must be at to be claimable.
radarRangeMultiplier Default: 1.0
Multiplier on the radar range of ships. Higher and you can see more deposits/items around on the map.
infiniteStamina Default: false
Infinite stamina.
infiniteAmmo Default: false
Infinite ammo.
inventorySizeMultiplier Default: 1.0
Multiplier on the inventory size. Affects everything with an inventory. (Players, storage modules, chests, etc.)
segmentSizeMultiplier Default: 1.0
Multiplier on the number of segments an engine will support.
BEWARE Once added, you can't remove a segment, and you can make them too long for the landing spot.
disableAimSway Default: false
Disables weapon sway when aiming.
hideHelpIconNearCrosshair Default: false
When true, completely hides the question mark that appears near the crosshair.
oreAndIngotStackSizeMultiplier Default: 1.0
Multiplier on ores & ingots, and alloys.
Effect is accumulative with stackSizeMultiplier.
stackSizeMultiplier Default: 1.0
General stack size multiplier. (For items with stack sizes > 1.)
Effect is accumulative with oreAndIngotStackSizeMultiplier.
productionSpeedMultiplier Default: 1.0
Production speed multiplier. Smaller is faster.
productionCostMultiplier Default: 1.0
Multiplier on the number of required ingredients for recipes. Affects both production, research & refinement.
A minimum of 1 is enforced for each ingredient.
surfaceTravelSpeedMultiplier Default: 1.0
Affects how quickly the ship moves on the surface. i.e. how fast it goes up or down.
turretFireRateMultiplier Default: 1.0
Changes the turret's rate of fire. Make sure they have enough ammo in storage!
turretDamageMultiplier Default: 1.0
Changes the turret's damage.
playerFireRateMultiplier Default: 1.0
Changes the player's rate of fire. You will bleed ammo.
playerRunSpeedMultiplier Default: 1.0
Modifies the player's run speed.
COG Giant

COG Giant

31 Aug 2022
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- With the huge success of Drill head design, COG engineers constructed a new giant unit. - It can be seen operating within proximity of all T2 COG Drillships.

Blind Cogs

Blind Cogs

31 Aug 2022
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COGs are blinded from constant work in dark caves with super bright lava. It is almost impossible for them to spot the player unless they are fired upon, or damaged in any other way. If that happens, they will charge in the direction of incoming fire and fight back! So be careful!

House Interior

House Interior

31 Aug 2022
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- As requested by community so many times, you can finally enter the houses!!!! - Take cover in the upper floor and shoot COGs from distance with sniper rifle.

Comments
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  1. D
    D [Guests]
    11 August 2024 13:01

    я не понял как пользоваться