GMod
This is a mod to configure a few various things in-game.
The first Volcanoids is run with this mod activated, it will create a file called 'GMod.json' in:
%LOCALAPPDATA%Low\Volcanoid\Volcanoids\PersistentModData\GMod
(Assuming the file doesn't exist in the first place.)
You do not need to create the directory yourself. If this does not appear, the mod isn't active.
Requires
HarmonyX
Base-Mod (Common Lib for Greg's Mods)
Config
Option | Description |
---|---|
coreSlotMultiplier | Default: 1.0 Multiplier on the max core slots available. |
revealFullMap | Default: false If true, will reveal the whole map when you load the game. |
disablePowerPlantStopThreshold | Default: false Power plants by default shut off at 100% energy, and don't turn on till 90% energy. This saves coal. If you want then on all the time, set this to true. |
powerPerSecondMultiplier | Default: 1.0 Affects the power output of things. e.g. if a plant outputs +10 power, then a 2.0 value results in +20 power. |
powerEfficiencyMultiplier | Default: 1.0 Affects how much power one single coal is converted into. Higher numbers provide greater efficiency. |
shipClaimHealthLevel | Default: 0.25 This is the health level the ship must be at to be claimable. |
radarRangeMultiplier | Default: 1.0 Multiplier on the radar range of ships. Higher and you can see more deposits/items around on the map. |
infiniteStamina | Default: false Infinite stamina. |
infiniteAmmo | Default: false Infinite ammo. |
inventorySizeMultiplier | Default: 1.0 Multiplier on the inventory size. Affects everything with an inventory. (Players, storage modules, chests, etc.) |
segmentSizeMultiplier | Default: 1.0 Multiplier on the number of segments an engine will support. BEWARE Once added, you can't remove a segment, and you can make them too long for the landing spot. |
disableAimSway | Default: false Disables weapon sway when aiming. |
hideHelpIconNearCrosshair | Default: false When true, completely hides the question mark that appears near the crosshair. |
oreAndIngotStackSizeMultiplier | Default: 1.0 Multiplier on ores & ingots, and alloys. Effect is accumulative with stackSizeMultiplier. |
stackSizeMultiplier | Default: 1.0 General stack size multiplier. (For items with stack sizes > 1.) Effect is accumulative with oreAndIngotStackSizeMultiplier. |
productionSpeedMultiplier | Default: 1.0 Production speed multiplier. Smaller is faster. |
productionCostMultiplier | Default: 1.0 Multiplier on the number of required ingredients for recipes. Affects both production, research & refinement. A minimum of 1 is enforced for each ingredient. |
surfaceTravelSpeedMultiplier | Default: 1.0 Affects how quickly the ship moves on the surface. i.e. how fast it goes up or down. |
turretFireRateMultiplier | Default: 1.0 Changes the turret's rate of fire. Make sure they have enough ammo in storage! |
turretDamageMultiplier | Default: 1.0 Changes the turret's damage. |
playerFireRateMultiplier | Default: 1.0 Changes the player's rate of fire. You will bleed ammo. |
playerRunSpeedMultiplier | Default: 1.0 Modifies the player's run speed. |
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