Immersive Solar Arrays
Immersive Solar Arrays (ISA) adds a new system to let you harvest solar power and power the electrical devices of your base!
* A GUI has been added to better display information about the status of the power bank. WIP
* Please test this in MP and let us know how it is going!!!
* Solar panels need to be connected to the battery bank now, right-click on the solar panels and press connect.
* You can turn on / off powerbank, when off it will have 0 drain after next charge.
* A backup generator can be used if it's close to the power bank (walk to: 3 squares in one direction or 2 squares in both directions). If the generator is activated the power bank will have 0 drain. If powerbank is on, failsafe will check if you have enough charge for the next hour.
* Removed ModOptions, added new sandbox option
Immersive Solar Arrays (ISA) add a solar power system to Project Zomboid. It allows players to power their bases during the day and night if they have enough battery capacity.
ISA adds several new items to Zomboid, including solar panels, battery banks, deep-cycle batteries, and recipes to convert car batteries into storage batteries.
You can right-click on a battery bank and select battery bank status, this will display information about the battery bank, like how many panels you have connected and if they can power the current devices connected.
All solar panels produce the same power which depends on what is set in the sandbox settings.
Check out the wiki for more information about sandbox options:
https://github.com/radx5Blue/ImmersiveSolarArrays/wiki/Sandbox-Options
If you make a ‘Solar Fail Safe’ and place it on the same square as the backup generator, the generator will start up automatically when the solar panels don’t produce enough power and you run out of battery power.
Solar Panels produce less energy when it is cloudy/foggy/raining.
Also, during the year dawn and dusk start at different times, mornings start later in winter and earlier in summer.
The battery bank needs to be placed nearby the solar panels, they need to be connected by right-clicking on them. You can only have one panel on same square.
You don’t need to start a new game to find the items, but you will need to search a new area to find the mod items.
To get started you will need to train your Electrical to skill level 3 and find the magazine "New Advancements: Energy From The Sun"
Reading this magazine will teach you all the relevant recipes to set up your solar arrays.
To set up your first solar array you will need to find:
A few Solar Panels
An Inverter
To create a simple set up these additional items will be needed.
A Screwdriver to put it all together
Electric Wire x 6
Small Sheet Metal x 5
Electronics Scrap x 6
Metal Bar x 4
All of this will allow you to craft a Battery Bank and a Solar Roof Tile. Once these items are crafted you can place down the Solar Roof Tile and Battery Bank and provided there aren't too many appliances nearby you should have power during the day!
Battery banks work like containers and you place the batteries inside them. Note that if you want to use car batteries you need to wire them first.
Solar panels and parts can be found in warehouses, electronics stores and other places that would fit that kind of equipment. Inverters and deep cycle batteries can also be found in warehouses, as well as garages and auto shops.
All the loot is quite rare. In addition to random loot, there are special boxes of solar stuff that spawn at select predetermined locations, like stores and warehouses. Select remote buildings have a chance to spawn with a solar panel already installed.