Loot Rebalance v1.3 [1.5.1]
Loot drop chances and conditions are adjusted without making the game too easy.
What does this addon do?
- Improves conditions of looted weapons and armor without making the game too easy. (You will get loot with higher conditions than vanilla but most of the time you'll have to repair it to use it)
- Improves the drop chances of all manuals, recipes, anomaly maps and healing items by a little bit.
- Increases the maximum amount of ammo found on corpses. (It's still possible to loot a low amount of ammo)
- Freedom and Bandits have increased chance of dropping joints and bags with mariujana.
- Mercenaries have increased chance of dropping cocaine.
Don't forget that the amount of items you get from corpses depends on the rank of the NPC and it is also managed by your settings.
Some info
New game is not required.
It is recommended to install addons with Mod Organizer 2, you can find a guide for it >here<.
Most drop chances have been changed by bare minimum, my main goal was to make my own edits to conditions because most addons that do this let you loot fully repaired items most of the time.
You are not allowed to include this one or any other of my addons in your modpack.
Conflicts
Unless an addon adds new items you can let my addon overwrite it and there shouldn't be any issues in your gameplay. The only "problem" you might encounter is when an addon removes items from the game, for example Grok's craft and repir overhaul let's you craft items without recipes so they were removed in his addon, if you let my addon overwrite it you'll still get them from corpses but they will be useless.
Changelog
v1.3 - Patch for Glowsticks addon (Also Glowsticks+WPO)
v1.2 - Finally has a WPO patch, use only one file, no need to install both and load this after WPO
v1.1 - lowered maximum weapon condition for NPC's with higher ranks, increased condition of armor by few %
v1.0 - initial release