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[1.2.0] Grok's No Exos in the South  

Upload: 23 May 2022, 15:36
Created by: hexef [X]
Uploaded by: Aqxaro
[1.2.0] Grok's No Exos in the South

Kills exoskeletons wearer in the South maps automatically to avoid "lucky find" of very good armors or weapons. Also helps having a smoother start with my Ballistics Overhaul, especially when playing Ironman.

CHANGELOG

v1.2.0: changed the function delayer, performances should be *vastly* better. Updated for the latest DICK models.

v1.1.4: fixed crash when actor didn't companions. Improved method to detect which NPCs are companions.

v1.1.3: Added a fix to avoid despawn of companions. Increased timer length to improve performances.

v1.1.2: Changed the kill of exos to a despawn of them. This will prevent their weapon and armor to be found.

v1.1.1: Updated for Latest DICK models.

v1.1.0: maps rebalance (agroprom will spawn exos still), major crash fix, better performances.

DESCRIPTION

If an exoskeleton wearer appears in a map which is designed for the beginning of the game (Cordon, Great Swamp, Garbage, Darkvalley, Darkscape, Trucks Cemetary, Agroprom and Wild Territory), the NPC dies automatically.

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