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[1.2.0] Grok's No Exos in the South  

Upload: 23 May 2022, 15:36
Created by: hexef [X]
Uploaded by: Aqxaro
[1.2.0] Grok's No Exos in the South

Kills exoskeletons wearer in the South maps automatically to avoid "lucky find" of very good armors or weapons. Also helps having a smoother start with my Ballistics Overhaul, especially when playing Ironman.

CHANGELOG

v1.2.0: changed the function delayer, performances should be *vastly* better. Updated for the latest DICK models.

v1.1.4: fixed crash when actor didn't companions. Improved method to detect which NPCs are companions.

v1.1.3: Added a fix to avoid despawn of companions. Increased timer length to improve performances.

v1.1.2: Changed the kill of exos to a despawn of them. This will prevent their weapon and armor to be found.

v1.1.1: Updated for Latest DICK models.

v1.1.0: maps rebalance (agroprom will spawn exos still), major crash fix, better performances.

DESCRIPTION

If an exoskeleton wearer appears in a map which is designed for the beginning of the game (Cordon, Great Swamp, Garbage, Darkvalley, Darkscape, Trucks Cemetary, Agroprom and Wild Territory), the NPC dies automatically.

Crafting Info in Tooltips

Crafting Info in Tooltips

10 Nov 2022
0
336
0

"Do I need this junk?" - Items that can be used in crafting show which recipes they are a part of in their tooltips. Also shows info in recipe books.[1.5.1/1.5.2]

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