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[1.2.0] Grok's No Exos in the South  

Upload: 23 May 2022, 15:36
Created by: hexef [X]
Uploaded by: Aqxaro
[1.2.0] Grok's No Exos in the South

Kills exoskeletons wearer in the South maps automatically to avoid "lucky find" of very good armors or weapons. Also helps having a smoother start with my Ballistics Overhaul, especially when playing Ironman.

CHANGELOG

v1.2.0: changed the function delayer, performances should be *vastly* better. Updated for the latest DICK models.

v1.1.4: fixed crash when actor didn't companions. Improved method to detect which NPCs are companions.

v1.1.3: Added a fix to avoid despawn of companions. Increased timer length to improve performances.

v1.1.2: Changed the kill of exos to a despawn of them. This will prevent their weapon and armor to be found.

v1.1.1: Updated for Latest DICK models.

v1.1.0: maps rebalance (agroprom will spawn exos still), major crash fix, better performances.

DESCRIPTION

If an exoskeleton wearer appears in a map which is designed for the beginning of the game (Cordon, Great Swamp, Garbage, Darkvalley, Darkscape, Trucks Cemetary, Agroprom and Wild Territory), the NPC dies automatically.

Better Sights V1.1 104.11mb

Better Sights V1.1

24 May 2022
0
720
0

This is a retexture of all of the pistols in Anomaly along with all of their variants to increase their overall visibility. I added fake "glow" sights to the pistols so that they would be more useful in pretty much every situation including lower lighting conditions.

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