Dynamic Emission Cover
During emissions this mod dynamically checks for cover around you. This lets you shelter in many places not previously possible, like vehicles, pipes, ruined buildings, etc. Anything that provides enough hard cover around you.
During emissions an indicator bar will appear at the bottom of your screen and show you how much cover is around you. The bar hides when you're sheltered.
North facing cover is slightly more effective during emissions (not psi), as the emission wave is coming from the north.
When you are in dynamic cover your nearby companions are also protected from the emission.
Dynamic cover does not apply to other stalkers.
MCM Menu Customization
- Effectiveness of the dynamic cover can be adjusted
- Bonus from north facing cover can be adjusted
- The rate of checks for dynamic cover can be turned down if you encounter performance problems. Or turned up if you want more consistent cover checking during movement
- The cover indicator bar can be turned off
- Companion protection range can be adjusted or disabled
Installation
REQUIRES THE MODIFIED EXE'S
If you don't have them, CLICK HERE
I recommend being on update 1.5.2 for this. The 1.5.1 modified exe's are missing functionality and because of that bushes, tree leaves, etc, will count as cover.
I recommend using Mod Organizer 2.
Always install the "00 Main" folder.
If you're using a mod that adds a compass at the bottom of your screen, install the "01 Patch for compass" folder. The patch moves the cover indicator above the compass.
Does not require a new game.
Can be safely uninstalled on a save.
Compatibility
TB's Coordinate Based Safe Zones - Patched in main script. Tested and works.
Other addons using demonized_geometry_ray.script - Works. This is a shared script. Ignore the conflict.
Credits
TheMrDemonized, for providing a raycasting script and helping with code