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Renaissance Soundtrack Overhaul - Update 1.2  

Upload: 16 Nov 2022, 13:39
Created by: CyginMDB [X]
Uploaded by: Aqxaro
Renaissance Soundtrack Overhaul - Update 1.2

DISCLAIMER

I did not make any of the music that you can find in this mod. The music tracks names, owners names and link to where you can find their music are all indexed in text files, which you can find in the mod archive or at the bottom of this page.

WHAT'S NEW?

Renaissance is a soundtrack overhaul with a bit of a different approach to how the music tracks are played, from the early morning to the dead of night.

Originaly Anomaly only has 3 separate time slot (Day, night, underground) with its own music being played depending on the current time. I added 2 more (Morning and evening), my goal with this is to add flexibility to how I can control the mood, the ambiance, that I wanted to convey to the player at a specific given time.

Let me give you the different time slots first :

- Morning : between 6am to 7am or 06:00 to 07:00

- Day : between 9am to 4pm or 09:00 to 16:00

- Evening : between 6pm to 7pm or 18:00 to 19:00

- Night : between 9pm to 4am or 21:00 to 04:00

Morning music tracks have more of a relief feel to them, another day in the zone, you spent the night outside hunting mutants, you almost died countless times but here you are, the sun is shining and you can see god rays illuminating your path, i want the player to feel good, I want the player to stop for a second and enjoy the moment, the zone is a harsh place but it can also be beautiful during peaceful times.

Day music tracks are the core of the mod, they are here to accompany you during your adventures, its a mix of semi-dark / Drone / heavy ambient tracks, they'll help you get immersed in the zone, giving you a false sense of security sometimes but also reminding you that the zone can backstab you at any moment.

Evening music tracks are here to remind the player that the sun won't shine bright on the zone forever, twilight is coming, you survived the day fighting boars and zombies but are you ready for all the horror coming out at night. You still have time to top up your mags and stock up on medecine, prepare yourself.

Night music tracks are my favorites, they are here to haunt you, to make you feel that a bloodsucker can jump on you at any moment, if you are part of the night shift crew that prefer to do your missions at night for maximum concealment, then forget caffein pills, those tracks alone will help you stay awake.

Lets not forget about the new music tracks for the different underground maps, they are dark, eerie, Satan himself listen to those when he goes to sleep at night, are you sure you took the stairs to lab X-18 ? Or did you take the stairs leading you directly to hell.

You might have noticed that multiples times during your day music won't play and the reason for that is to accentuate on the different moods I want to convey to the players, those moments of silence will help
clear the players mind of the previous music tracks so they can welcome the next ones with ease.

Time slots without music :

- 4am to 6am or 4:00 to 6:00
- 7am to 9am or 7:00 to 9:00
- 4pm to 6pm or 16:00 to 18:00
- 7pm to 9pm or 19:00 to 21:00

Crafting Info in Tooltips

Crafting Info in Tooltips

10 Nov 2022
0
518
0

"Do I need this junk?" - Items that can be used in crafting show which recipes they are a part of in their tooltips. Also shows info in recipe books.[1.5.1/1.5.2]

Longer Task Cool Down 68.9kb

Longer Task Cool Down

10 Nov 2022
0
682
0

Increases the amount of time you need to wait before doing tasks again so you can really feel like a poor person. Base game tasks could be done up to 5 times per day-night cycle

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