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6 Credits per University Term  

Upload: 22 Jul 2023, 11:40
Created by: alisrabbo [X]
Uploaded by: Aqxaro

19/07/2023: Updated for patch 1.99.264.1030 (Horse ranch patch)

Finally been able to work on this and figure out how to slow down progress on non-active sims so that not all your sims are ending up with A+ grades. I've also added an extra package that should prevent any milestone issues from popping up, so grab that as well. Still testing, so let me know if you spot anything funky, thanks!

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23/01/2021: Updated for patch 1.70.84.1020 (Paranormal patch)

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07/09/2020: Updated for patch 1.66.139 (Journey to Batuu patch)

NOTE: I've left out the 18 credit options just because I was tired of updating my mods and changing it is pretty easy following Zero's instructions. If you aren't able to do it though, and would prefer I brought back the 18 credit option just let me know.

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29/02/2020: Updated to fix a few issues with term lengths.

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16/01/2020: Updated for patch 1.60.54 (Tiny Living patch)

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Hi everyone!

I got this idea while playing with Zero's longer term mod and I thought it would be cool if my sims could take more credits in a single term. Looked around and didn't find anyone making this so I decided to do it myself, even though I had never modded before. So.........yeah here's my first mod!

There's a few things to be aware of when using this mod.

  • Massive thanks to Zero for the longer terms mod. Unfortunately, some of the tuning files modified in that mod also had to be modified here, so they aren't compatible. So what I've done, is that I've incorporated the 2 week, 3 week and 4 week term options (with the corresponding suspension duration) from that mod into this one.  There are 4 options depending on the term length you want. Only download one option.
  • You can also change the credit requirement to whatever you want, following the instructions on Zero's mod's release page (linked above).
  • PLEASE BEWARE!!! When enrolling your sim in university, the drop down menu will allow you to select up to 6 classes, however the classes listed will not go beyond 4. This will also generate a last UI exception in your Sims 4 folder. Unfortunately, I can't do anything about this without editing the actual UI, but it doesn't interfere with gameplay or anything. You can select 5 core classes and 1 elective or 6 core classes, or anything fewer than this. Please do not select 6 classes and an elective, as this will not work. Once you have selected your classes and continued to the payment method screen, you should see however many classes you chose all listed there.
  • You need to have the most recent version of the xml injector mod in your mods folder for this to work. Get it here.

Huge, huge, huge thank you to everyone in Deaderpool's server that answered my (many) questions and offered advice. You guys literally taught me how to mod from nothing and everyone was so incredibly helpful.

I'm still playing through with this myself, but I haven't run into any issues so far. If you do find anything weird, please let me know and I'll do my best to fix it. Enjoy!

6_credits_1_week.package
6_credits_2_weeks.package
6_credits_3_weeks.package
6_credits_4_weeks.package
alisrabbos_uni_mods_milestone_fix.package

Magic Rituals at the Séance Table

Magic Rituals at the Séance Table

25 Jun 2022
1
906
0

The Rituals require a minimum of 3 witches (or vampire witches) to be used, you can have up to 4 casting spells together. There are 12 new rituals +1 (the Rite of Ascension, you need to have the spell unlocked for this).

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