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Pyramid POI Alpha20 v2.2  

Upload: 13 Oct 2022, 16:26
Created by: Vastary [X]
Uploaded by: Aqxaro
Version: 2.2
Pyramid POI Alpha20 v2.2

Here I share my POI project that blasted my time. It's a pyramid inspired by the movie Alien x Predator and many more references.

Now updated to A20. Trader quest and RWG on.

The POI is focused on end game content gameplay and exploration. It will suits very well everyone who looks for end game things to do.

The player should have night goggles and some days to spare before attempting lower levels.

This POI/Player base will spawn in wilderness when you generate a world with RWG, preferably in a 10k world.

The two first levels of the POI are integrated to trader for Tier 5 quests.


Size: Tremendously huge. 108x93x237 (The pyramid is only the tip of the POI which extend at least three times the surface size)
Type: Player home, POI (it is scattered with about 400 sleepers tho it's done so you will never face more than 64 if you clean as you go through). Futhermore most of them are quest excluded (unkillable and traps). I never did the trader quest but you should be able to complete it without having to go to deep into the POI (first and second layer) and without issue.
Loot: Good amount of wealth to find. Around 30 chests, and a lot of crates and piles. Game says over 150 loots.
Topography: Farm, furnishable rooms, pool, player quarters, lore rooms, undergrounds (4 layers of levels), horde managment areas (tested on 64 radiated horde), labyrinth, everything else is a spoiler (10+ more locations).

I really don't recommend wondering the undergrounds without being well prepared. Don't miss the boards messages as it's the only way to dispatch tips and lore. This is pretty brutal and should be appreciated for the challenge.

Behind the idea:

My idea here came from personnal player home to designing a POI with layers of difficulty and challenge with original gameplay you don't find in the base game (Labyrinth, lore exploration and more).

After my 7dtd playthrough, 300 days into my world I decided to go on a huge project. The remnant pyramid on which predators challenge aliens as a traditional behavior is what excited me. So believe it or not I started building this pyramid directly into my playthrough world with only the CM to get steel blocks. The all surface part aswell as wiring which can't be exported has been done outside of DM mode. At some point I started really rethinking the aim of this project into a Player home/POI.

Installation:

1. Download the zip
2. Unpack the archive and copy the content of PyramidA20 v2.2 into the following folder on your C: drive:  \AppData\Roaming\7DaysToDie\
3. Start up the game and generate a new world in 10k with the Gen previewer.
4. You can check if the POI has been used by the RWG by going into edit world, opening your newly generated world and pressing escape to access the POI teleporter which will list all the POIs present in the loaded world. Look for PyramidA20.

I recommand cleaning killable Zs before proceding into another area for performance purpose.
I also recommand exploring it at night time for advanced players and ambiant sounds.

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