Create an account

Make Zombies Stronger  

Upload: 01 Oct 2022, 12:24
Created by: Tamilla Project [X]
Uploaded by: Aqxaro
Make Zombies Stronger

(update 1.1.0) Increased HP of hostile animals and zombie animals

This mod increases the HP of all default zombies and hostile animals depending on their default characteristics.
Detailed List: (The Values mean Max HP for Normal/Feral/Radiated zombies)

ZOMBIES : SLIM

  • zombieArlene (300/500/700)
  • zombieMarlene (350/550/700)
  • zombiePartyGirl (350/500/800)
  • zombieNurse (300/500/700)
  • zombieJoe (350/550/700)
  • zombieSteve (350/550/700)
  • zombieTomClark (350/550/800)
  • zombieBusinessMan (350/550/800)
  • zombieBurnt (350/550/700)
  • zombieSpider (600/800/1200)


ZOMBIES : NORMAL

  • zombieBoe (450/750/1000)
  • zombieJanitor (500/750/1100)
  • zombieMoe (450/750/1200)
  • zombieLab (400/600/800)
  • zombieDarlene (400/550/800)
  • zombieYo (450/600/850)
  • zombieUtilityWorker (550/750/1250)


ZOMBIES : STRONG

  • zombieBiker (700/1000/1500)
  • zombieLumberjack (600/850/1200)
  • zombieFemaleFat (700/900/1200)
  • zombieFatHawaiian (700/900/1300)
  • zombieFatCop (700/900/1350)


ZOMBIES : FIT

  • zombieSkateboarder (450/700/850)
  • zombieSoldier (800/1000/1600)
  • zombieWightFeral (1000/1600)


ZOMBIES : SPECIAL

  • zombieScreamer (800/1000/1500)
  • zombieMutated (800/1000/1500)
  • zombieDemolition (1000)
  • zombieSteveCrawler (800/1000)
Mod Degradation 16KB

Mod Degradation

08 Sep 2022
0
488
0

Adds regular item degradation to item modifications, the player flashlight and the NV goggles. Some item mods will break with use and others will require a battery to repair them.

Comments
The minimum comment length is 10 characters.