Make Zombies Stronger
(update 1.1.0) Increased HP of hostile animals and zombie animals
This mod increases the HP of all default zombies and hostile animals depending on their default characteristics.
Detailed List: (The Values mean Max HP for Normal/Feral/Radiated zombies)
ZOMBIES : SLIM
- zombieArlene (300/500/700)
- zombieMarlene (350/550/700)
- zombiePartyGirl (350/500/800)
- zombieNurse (300/500/700)
- zombieJoe (350/550/700)
- zombieSteve (350/550/700)
- zombieTomClark (350/550/800)
- zombieBusinessMan (350/550/800)
- zombieBurnt (350/550/700)
- zombieSpider (600/800/1200)
ZOMBIES : NORMAL
- zombieBoe (450/750/1000)
- zombieJanitor (500/750/1100)
- zombieMoe (450/750/1200)
- zombieLab (400/600/800)
- zombieDarlene (400/550/800)
- zombieYo (450/600/850)
- zombieUtilityWorker (550/750/1250)
ZOMBIES : STRONG
- zombieBiker (700/1000/1500)
- zombieLumberjack (600/850/1200)
- zombieFemaleFat (700/900/1200)
- zombieFatHawaiian (700/900/1300)
- zombieFatCop (700/900/1350)
ZOMBIES : FIT
- zombieSkateboarder (450/700/850)
- zombieSoldier (800/1000/1600)
- zombieWightFeral (1000/1600)
ZOMBIES : SPECIAL
- zombieScreamer (800/1000/1500)
- zombieMutated (800/1000/1500)
- zombieDemolition (1000)
- zombieSteveCrawler (800/1000)
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