
EpicSpire's 91 Slot Backpack
Increases the backpack to 91 slots. Pack Mule and Pocket mods are required to max out the slots
Increases the backpack to 91 slots. Pack Mule and Pocket mods are required to max out the slots
1: Replaces Current Player Level Up Sound With The One From Modern Warfare 2/3 2: That's It
Introducing a street bike that goes by the name of Red Devil.
Immersively adds Blessed Metal to the game! (how has this not been done already)
Allows you to pickup spike tarp Barbed fence and all types of mines.
Craft Tier 6 items through normal progression. Rank 5 in a crafting perk unlocks Tier 6 crafting for that item.
A simple mod adds a turret that accepts 7,62mm ammo with the beautiful m60 sound.
Adds large generator bank silent with large fuel tank.
I got tired of it raining five times a day in my game. So I fixed it. Less chance of inclement weather and overall adjustment to fog. Added slight fog to clear weather so that mountains in the very far distance get a little haze, and greatly reduced the amount of fog in other weather.
This mod increases the amount of food and water when using one item.
The Dirt Duster is great for off road courses, known for cutting corners and making sharp turns. An easy way to get around especially when riding on hills, youre sure to make great leaps and reach great heights.
Building based on the farm of the character Hershel, from The Walking Dead series, it contains the house, which is presented to us in the series, and also the barn included.
Add small random variations for decoration and blocks (e.g. trees). Needs EAC off.
Replace existing swaying grass shader with one that supports proper realtime light shading. Needs EAC off!
Building inspired by THE WALKING DEAD, from our famous CDC (Centers for Disease Control and Prevention)
This mod was meant to retain the feel of vanilla 7 Days to Die, while adding much much more, and expanding the end game quite a bit.
More cities being generated in the game's generator, and larger cities too, have a configuration that pushes mountains to the edges, making the center of the map cleaner. To put it, just replace the rgwmixer.xml in the 7 days to die/data/config folder
Prefab of the yacht, with stability to place on the water. The tip to avoid mistakes is to place it at a not so deep height, for the small blocks below to reach the ground and create stability, I modified small points, and turned it into a trader's mission.
This mod adds powered versions of the rollup doors that you can craft at the workbench. Works with Darkness Falls.
3 Craftable Teleporters the will teleport you to your Bedroll, your Landclaim or your Backpack!
Navezgane is nice map. But it's seems to be somewhat empty. Navezgane + is about adding more life to old good Navezgane (better trader positioning + more then 100 community developed POIs).
Syrinuva corporation ( E-bay of the apocalypse )
The only pair of glasses you will ever need in your entire life. Unless you get munched that's not the glasses fault.
A new Mid-Century Modern House for A20. Set as a Tier-3 Fetch/Clear POI, this home has everything an MCM fan would want - unique design, sunken living room, glass-block wall, soaking pool.... What more could you need!?
Adds a new way to craft gun parts from sand molds. Along with several other needed recipes.
Adds tons of new features and logic into the game. Also makes it easier for players to survive during startup, while increasing the difficulty of the vital combat mechanics of the game.
Welcome to Swampland! A new city/tile system that generates a large lake with numerous islands and some new interesting custom POI's.
Map nitrogen full city 10k A placé dans le dossier data/worlds Puis dans le jeu sélectionné nouvelle partie et sélectionné map fullcity10k