Mol Persuasion Bug Fix
This "fixes" the problem by setting new dialog flags and preventing the dialogue "We're done here. Get lost." from playing.
Will only work if you HAVEN'T talked to Mol already. If you have, the previous flags will have already been set.
I haven't done extensive testing with this mod installed so I don't know if there are any long term ramifications but all proper dialogue seems to be playing. If you don't want to risk it, don't install.
Installation: Drag 'Mods' folder from archive into 'Baldurs Gate 3\Data' Directory.
If you want to see what was changed:
Open 'DEN_Thieflings_HideoutKid_001.lsx' with notepad and 'CTRL + F'. Search for "KickingWriter"
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