Next-Gen Skin Shaders [AI*HS2] BETA v1.85
New Skin & Face Shaders + textures, aiming to improve the visual look and provide realistic skin shading for your characters. Contains zipmod + Graphics presets. This mod intended to work with Graphics plugin ONLY, which means it's won't work with DHH. Also, it supports only directional light, so you have at least one in your scene to work.
Releasing the shader free for everyone, plus the ASE sources are available
on my Github page.
From this version the shader will be completely separated from the skin textures excluding the SubsurfaceAlbedo and Nailsmask textures, they still will be in the shader section. All body and face textures moved to the new project.
This shader mod alone fully supports any other skin mods. I recommend trying my Next-Gen Skin Textures. That was originally designed to work with it.
Previews:
- PIXIV NSFW Gallery 01
- Video tutorial by Lavalamp22: https://youtu.be/HwCFM69Q7Gs
Main Features:
- Screen-Space Subsurface Scattering
- Skin Transmission
- Subsurface layer
- Dual-lobe specularity
- New Wetness Textures
- Compatible with custom skin textures.
- Reworked the texture scheme, now all additional maps separated from the OcclusionMap and work independently from the chosen skin in the char maker. This means it's now should load and save the cards correctly. So, should work correctly with any other skin mods.
Dependencies:
- Graphics Plugin with SSS function (included)
- Material Editor - the latest is better.
- AIAPI.dll / HS2API.dll
How to use:
- Extract into the game folder, replace Graphics.dll if you already have it.
- Deactivate DHH or remove it from the plugins folder or F1 menu.
- Open Material Editor, change skin and face shaders to Hanmen/Next-Gen, Open Graphics plugin (F5) and turn on SSS checkbox, or load the preset.
- Note that I recommend starting with some of my presets. SSS-00-ACES or SSS-00-HDR. Works best with these presets.
Troubleshooting:
Before asking questions please ensure that you placed the HS2Graphics.dll in the BephinEx/plugins/Graphics folder. And make sure there is no old version with no or empty SSS tab.
This mod is in BETA stage currently, so you can expect to have some bugs. If you find new problems please report.
Issues:
- Not displaying correctly in the mirrors.
- Not support shadows from other non-SSS characters, and vanilla clothing.
Credits:
- Based on the original asset: https://assetstore.unity.com/packages/vfx/shaders/subsurface-scattering-124637
- Special Thanks to Ore, Essu, Hooh & OrangeSpork for the integration help.
Changelog:
v1.85 (19/03/2021)
- Fixed the body neck seam.
- Removed BumpMap3 and BumpScale3. Merged with BumpMap.