Minty Spire (QoL Compilation)
Requires:
ModTheSpire
BaseMod
QoL means Quality of Life, this is a compilation mod of small changes to the base game that make tedious tasks less so. This adds no new content to the game.
Current features include:
- Creatures with intangible become transparent
- Pantograph relic glows before a boss room
- Tiny Chest relic pulses and renders behind event nodes when at 3 charges
- Frozen Eye previews the cards you'll draw next (Kio)
- PenNib and Necronomicon change the border glow of affected cards and show their image in the corner of them
- Add a hide button the card selection screens in combat which allows you to easier see enemy intents, hp, etc
- Relics appear on top of the campfire rest option if they depend on it (Dream Catcher and Regal Pillow)
- Easter Egg (Kio)
- Byrds show you that you have the Philosopher's Stone
- Removed the Ascension increment arrow on the character selection screen if the character is at its current max ascension level and change the text color to red
- Perfected Strike now displays the amount of Strike cards you have
- FTL's and Impatience's border now glows yellow if its effect would trigger when played
- Thieves (Muggers and Looters) now show the amount of gold they have stolen from you in the fight
- Powers Icons shown below creatures are now shown in an additional row if you have too many
- Intro splash screen gets skipped
- Added affordability preview of other shop inventory when hovering over an item (MMagicala)
- Made merchant hand transparent when hovering over certain shop items (MMagicala)
- Stone Calendar flashes more noticeably the closer you get to its trigger
- (Toggleable in the options) The total damage of a multi attack intent gets displayed next to the base game display
- (Toggleable in the options) Display the amount of health at which certain bosses change their behavior
- (Toggleable in the options) Boss Name is displayed at the top of the dungeon map (no more scrolling up for deck building decisions!)
- (Toggleable in the options) Display total incoming damage if multiple monsters attack
- (Toggleable in the options) Remove basegame keywords when hovering cards
- (Toggleable in the options) Highlight removed and added text when looking at a upgraded card preview (NotInTheFace)
And much more! For modders, it also uses the metrics system of the base game to log the same anonymous data for modded playthroughs so we can get some balancing data for our mods. It's freely available if you ask for it in the discord. If users wish to opt out of this, they can simply turn off the anonymous run statistics in the options menu within the game, same as with the system the base game uses.
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