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Basements (underground)  

Upload: 04 Nov 2022, 14:31
Created by: BitBraven [X]
Uploaded by: Aqxaro
Basements (underground)

Whether you're looking to make your own hideout, pantry, or trendy underground living room, we've all wanted to have a basement in PZ at one time or another.

This mod brings them into the game in a completely customizable way!

Features
You can check out all the features of this mod here.
Below is a simplified version of them.

- Cellars 3 different sizes: Small, medium and large!
- Individual electric panel providing electricity!
- Over 152 basement locations, plenty for multiplayer!
- The magazines you must read to unlock the basement building!
- Do what you want with your basement!

Does this work in multiplayer?

Of course! Just remember to turn on the Perth map and turn off Anti-Cheat Type 3.

How to build a basement?

You will need to find and read the appropriate "In the Basement" magazine for the size of the basement you want to build.
Additionally, you will need a hammer and a shovel, as well as a sufficient number of boards, nails, hinges and a doorknob.

Where to build a basement?

Currently only inside structures. You can have 1 basement per building. (e.g. house, building, etc.)
Unfortunately, buildings created by players do not count.

Basements

There are 3 types of basement as of right now:

  • 64 "Small" 5x5 basements.
  • 64 "Medium" 10x10 basements.
  • 24 "Large" 15x15 basements.

Electric panel

All basements have an electric panel in them that provides electricity inside.
The electric panel draws power from the city grid while it's still on.
Once electricity is out, you will need to insert car batteries to the electric panel in order to power each basement.

Requirements

The list belows includes the necessary resources to build a basement.

  • Read the equivalent "In the basement" magazine.
  • A hammer and a shovel.
  • 1 doorknob
  • 2 door hinge
  • "Small" - 20 planks, 30 nails, carpentry 3.
  • "Medium" - 40 planks, 60 nails, carpentry 6.
  • "Large" - 60 planks, 90 nails, carpentry 9.

Custom map area

This mod adds custom cells far away from the vanilla borders and any other mods that add extra areas to the game.

Planned features

Sorted from highest to lowest priority.

  1. Allow rotation of basement hatches.
  2. Allow building basements anywhere.
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