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Installing mods on RimWorld: …\RimWorld\Mods

Snap Out!  

Upload: 22 Jun 2023, 12:05
Created by: Weil [X]
Uploaded by: Aqxaro
Snap Out!

Tired of having to beat pawns to a pulp whenever they go on a mental break? Now you don't necessarily have to.

Snap Out offers you a fair and balanced way to talk pawns out of their breaks, be it a prisoner, a visitor or a colonist (duh).

Features

  • Pawns with the 'Warden' worktype will attempt to calm other pawns down. Their success chance depends on their social skill and the pawn's opinion of them."
  • Depending on whether their attempt succeeds or not:
  • The pawn will spend a small amount of time in their room* with a 'sad wandering' mental break. Afterwards they fully snap out.
    If the pawn has a room then they will briefly return there for safety.
  • They are also capable of dealing with aggressive mental breaks, though it does come with a small risk of violence if the attempt fails.
  • At the end of the attempt, a small comforting message will appear to increase the immersion (feel free to suggest some of your own messages).
    This mod is customizable (see section below).
Device Standby

Device Standby

21 Jun 2023
0
560
0

Devices will standby while not used, with configurable power consumption.

Choice Of First Psycaster Path

Choice Of First Psycaster Path

21 Jun 2023
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579
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When pawn first get psylink, instead of randomly unlock a psycaster path (mostly the one you don't want), it grants you additional one point to choose which path you prefer.

Level Up!

Level Up!

26 Jun 2023
0
724
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You will automatically get notified whenever a colonist levels up. Advanced configuration is available in the Mod settings.

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