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Boomsticks and Sharpsticks  

Upload: 15 May 2022, 13:45
Created by: Mortan, Gunslinger-team [X]
Uploaded by: Aqxaro
Boomsticks and Sharpsticks

PLEAS READ THE DESCRIPTION OR THE GAME WILL CRASH. Sweet weapon stuff. For Anomaly 1.5.1 (For 16X9 Screens only)

FOR 1.5.1 VERSION ONLY.

FOR 16X9 SCREENS ONLY

The addon is in BETA

Important note: I have realized that no one of the mechanics selling the weapon upgrade kits when the Trader Overhaul is installed. Trying to find a way to fix that.

Discord: Discord.gg

Autors: Mich & Mortan (STCoP WP )

Addon creators:

Blindside – Animations, Sounds

Kuez - Reticles, red dots

CR3pis - Icons, Reticles, red dots

LVutner - shader stuff, generall help

Mortan: models/textures, animations

Roozban - Animations

SiberCat - Animations

unithicalrus - animation fixes

Sounds: YungPr1nce

Sneaky – night scopes

HarukaSai – scripts

Arti - scripts

The Shiny Haxorus - Animations

Mich - models assembling and everything else

Please provide the link to this page if you use BaS payed models in your projects.

Описание аддона на русском языке: Ap-pro.ru

The addon adding to existing Anomaly weapon pack new sweet weapons, attachments, knives and another stuff I was collecting/building and buying for this pack since beginning of July 2019.

Almost all guns in addon has two or more versions - the regular guns and their "tacticool brothers”. The first ones very nice suited for your hobo period, the second and third groups is for middle and end game (weapons like ISG), but it's up to you what kind of guns to choose, (the addon is not about tacticool, it has both sides of the coin). The purpose of "tacticool" is to make the game is more fun at the end.

Huge credits to Mr. Mortan from STCoP team for helping, teaching and giving all necessary (bunch of) stuff to make this addon.

Also big thanks for help to Andrejs Green, LsdPro, unethicalrus, Qatapro, LVutner, Kuez and many other people from here.

Special thanks to Gunslinger-Sam61, STCoP and Escape from Tarkov WP teams.

Very BIG thanks to unithicalrus for all his help and animation fixes.

Also BIG thanks to Alexander Kotov (ROOZBAN from IWP) for his cool animations/adaptations/fixes.

Huge thanks to CR3pis for making all icons for the addon (it's unrealistic amount of icons), and marks.

Huge thanks to Kuez for great marks and reticles.

Also Huge thanks to Blindside for it's cool animations without which the addon would be just boring mix of guns. Link to Blindside's addon: Moddb.com

And of course thanks to all you guys who sending me bugs and testing the stuff: IDAVOLL, TDLemon .....

Gunslinger Mod: Moddb.com

Sam61: Artstation.com, Vk.com

STCoP Mod: Ap-pro.ru

IWP: Vk.com

STAZ: Vk.com

Here is a showcase of update:

This addon is in English and Russian.

No new game needed

FOR 16X9 SCREENS FOV 70

WARNING!!!ACHTUNG!!!VNIMANIE!!!UVAGA!!!ZEHIRUT!!!

After update is installed press " ` " when in game and write "fov 70". Or you can make the same in settings mane menu.

All weapon addons if used, must be installed before BaS.

I highly recommend you to use JSGME or MO2 to install all this staff. Also save previous version in case you know...

The stuff in the addon:

0. JSGME - mod manager

1. Boomsticks and Sharpsticks - mini weapon pack

2. Knife attack (need to be installed after Food drugs and drinks addon)

3. TRADE_HELPER - small file you can use to find stuff in Zone.


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How to install:

0. USE MO2 . If you don't know how folow the 1 - 5 steps with very oldscool JSGME. Or just drop the gamedata folder from Boomstiks folder to Anomaly root folder.

Delete old version of BaS before installing new! Don't use addons for BaS released before the latest BaS update!

1. Make sure you have the right version of Anomaly.
2. Place the files and folder from JSGME folder to the Anomaly root folder.
3. Place the rest of the files from my archive to the MODS folder located in the Anomaly root folder.
4. Run JSGME addon manager by double click on its icon located in Anomaly root folder.
5. Install addons you need: left mouse click on addon name in the left half of the JSGME screen than left mouse click on the arrow symbol in the middle section of JSGME directed to the right. The installed addon will appear on the right side of JSGME.
This is it.

DO NOT FORGET TO SWITCH THE FOV TO 70. The HUD_FOV is fixed. To unfix it you need to open ltx of each weapon and delete or edit the "hud_fov" line.

Important note: After installation load the game in debug mod than open item spawner (F7) and check if you can see/use the new guns. If you can't - the installation was wrong.

IN CASE OF CRASHES AND ERRORS:

If you found some errors or crashes please give me more info to make me able to help:

  1. Log (copy ONLY the text after “FATAL ERROR”)
  2. Version of Anomaly
  3. Tell me the short story to make me able to repeat this error
  4. Screenshot of JSGSME

To switch between two scopes use grenade launcher key. To make it work properly with quick melee just rebind the grenade launcher key to NOT "V" key. To turn on/off lasers use long press flash light key. To turn on/off the night scopes use "B" key.

All stuff in addon was distributed across all traders and given to NPC's

Dynamic zoom is not working on all double scopes to avoid wierd bug when both of the scopes using dynamic zoom.


Update History:

====Patch 28-Dec-2021:

!!! Patch for the update 28-Nov-21

!!! Install after update 28-Nov-21 - just drope the gamedata on top of all

!!! All previous patches are included

1. Now the laser won't switch off when changing scopes. By Mr. Sneaky
2. fixed AK74 Beard missfire animation
3. Howa 20 empty click
4. L85 animation small fixed
5. Fixes of camera on some weapons by Mr. Grock

Working (on/off) laser shaders for DX8-9 players

check "V" on the "delete shader cache" when running the game for the firth time after installing these shaders.

Thanks to Mr. LVutner for making these shaders.

Link: Drive.google.com




====Patch 07-Dec-2021:

Patch for the update 28-Nov-21

Install after update 28-Nov-21

All the previous patches included, just drop the gamedata to Anomaly root folder

Link: Drive.google.com

You know that I don't like to add new weapons using patches.. That's why please backup your gamedata before installing this one. Or use mod manager for safely install/uninstall it.

1. Some minor sounds config changed for better workin with JSRS

2. New game loadouts file fixed

3. New weapon that can be found at freedom (this one i was making last days and desided to include it to make patch a bit less boring).

model/textures: BSG

animations: The Shiny Haxorus

texture adaptation: Mortan (But shitty stock - it was me)

4. New old weapon that can be found at Duty or Military.

I big part of this patch was made by PYP, and here is the list:

5. Korth + Korth custom - fixed weapon animations to better match the hand animations

6. PM, PMM - fixed the slide and hammer being cocked to the right during idle_empty

7. SR1MP - fixed hammer floating back down at the end of partial reload, cleaned up mag position for partial reload too.

8. Sig P220 cutom + custom 9 hud models - fixed hammer being crooked in model, retained model smoothing groups
9. MP-133 - fixed idle, insert and shoot weapon animations for shell clipping during reloading, and spent shell flying back into chamber during shooting
10. KS-23, KS-23 Kaban - fixed idle, insert and shoot weapon animations for shell clipping during reloading, and spent shell flying back into chamber during shooting.
11. ToZ-106 + Toz-106_M1 - fixed animations to have the striker/hammer remain pushed in on the last shot.


====Patch 04-Dec-2021:

Link: Drive.google.com

Patch for the update 28-Nov-21

Install after update 28-Nov-21

All the previous patches included, just drop the gamedata to Anomaly root folder

- Fixed BlindSide compatibility (mp443 and TT33 were broken)

- Minor sound configs fixes for JSRS compatibility

====Patch 03-Dec-2021:

Patch for the update 28-Nov-21

Install after update 28-Nov-21

All the previous patches included, just drop the gamedata to Anomaly root folder

- Fixed Trader Overhaul compoatibility and Sidorovich and Forester traders finaly fixed. Big thanks to Arti!

- Minor sound configs fixes

====Patch 01-Dec-2021:

Patch for the update 28-Nov-21

Install after update 28-Nov-21

All the previous patches included, just drop the gamedata to Anomaly root folder

- Fixed Trader Overhaul compoatibility (the weapons upgrades was not sold by mechanics if TO was installed) big thanks to Arti for very fast reaction and fixing it with light speed.

- Improved animations of M4 TAC and Scars

- Improved camera anims of M4 TAC

- New sounds for L85_M3

If you did not use previous patches: before installing this patch you need to delete the "camera_effects" folder located at gamedata\anims.

Hope its all. Big thanks you guys for reporting the boogz)

====Patch 30-Nov-2021:

Install after update 28-Nov-21

Patch for the update 28-Nov-21
The camera effects for pistols was deleted. Before installing this patch you need to delete the "camera_effects" folder located at gamedata\anims. If you want to delete more camera effects then go to the camera_effects\weapons and choose not needed ones.
- fixe new_game_loadouts file to make PM (BaS) pistol spawning in inventory when new game starts instead of vanilla one.
- Fixed description name for SKS for Russian localization
- New shooting sounds for ak104 alpha and ak74u Tac

- The previous patches included, just drop the gamedata to Anomaly root folder


====Patch 29-Nov-2021:

Install after update 28-Nov-21

Fixed:

despawn_guns.script (Missed comas)

PM, PMM - missing models crash (only for old saves)

L85's hud_fov

====Update 28-Nov-2021:

1. The lasers can be turned on/off . Press long “L” key to activate – script by HarukaSai (working only on DX10-11, DX8-10 still in "ON" state)

2. Newscript based trading by Arti (modified by HarukaSai) – now no patches needed for Trader Overhaul

(Weapon upgrades kits can be purchased at mechanics only)

3. despawn_guns – script that allows to hide listed guns from the game. You can modify it according to your needs (by HarukaSai)

4. Working night scopes by Sneaky (based on MaslinuPoimal). Press “B” to activate.

5. SR-2MP MG can be used with two magnification scopes: PN-23 and Leupold. I found only these two feet geometrically properly to the rail of this weapon

6. Improved shell points on some of the weapons

7. Remastered Rugger 556 and M4 Butcher – now has new very impressive animations (and Camera Animations) by The Shiny Haxorus Nexusmods.com

8. Now M4 Butcher has proper size drum Magpul 60 rounds mag, thanks to The Shiny Haxorus. Both, M4 Butcher and Rugger 556 can be used with all scopes for picatinny, except of very small (five) red dot sights because of the geometry of these weapons. (See the description of the weapon in the game).

9. AK-74 ISG (RD-74M ISG) can be also used with all red dot sights (including very small ones). When one of these scopes attached, the weapon uses different animation made by SiberCat

10. SCARS – 6 variants. From basic ones to very tacticool with one hand sprint animation.

Model/textures: Insurgency Sand Storm.

Animations: SiberCat

Texture adaptation: Mortan.

Sounds: YungPr1nce.

11. Added very beautiful device BE Meyers MAWL-C1 to some new guns. model/textures: Raider3DWeapons. Purchased here: Cgtrader.com

12. Three guns for hobo phase of the game I added actually for my self:

AKM, AKMS, SKS. Model/Textures: BSG, Texture adaptation: Ghost_Neverbloom, Animations/Sounds: BlindSide

13. Added two new grenade launchers for Scars and L85. Known bug: sometimes not all parts of grenade launcher are visible right after attaching it to the weapon. To fix it just activate the GL.

14. Korth PRS – Hi End German 1911 .45ACP handgun. Model by Brian Collin purchased here: Artstation.com

The model comes in two versions – basic and advanced

Animations by BlindSide. Animation Adaptation by SiberCat.

15. L-85. Comes in 3 variations from basic to very advanced.

Model by garkain,

Texture adaptation: Mortan.

Animations: the two basic ones – BlindSide, the advensed – SiberCat

Sounds: YungPr1nce.

16. M4A1 RAS – the variant with ability to use Grenade Launcher

Model/textures: BSG

Animations: SiberCat

Texture adaptation: Mortan.

Sounds: YungPr1nce.

Camera Animations : SiberCat

17. HOWA TYPE 20

Model/textures: Hung Do;

Animations: SiberCat;

Texture adaptation: Mortan.

Sounds: YungPr1nce.

18. New model (replacer) of M4 Tac.

Model/textures: BSG

Animations: SiberCat

Texture adaptation: Mortan.

Sounds: YungPr1nce.

Camera Animations : SiberCat

19. Some “old” weapons was upgraded with new cool SiberCat’s animations:

AK-104 Alpha

AK-12 Monolith (Same set as AK104)

AKS-74U Tac

RD-74M (only with Red Dots)

The new sounds by YungPr1nce.

20. Improved the animations of AK-5C

Added camera animations for some weapons weapons by SiberCat.

21. Fixed the APS animations (missed ammo, unwanted hand movements) by SiberCat.

22. Fixed all sounds with incorrect comments

23. Added new very cool 2d reticles by Mr. Kuez

24. Added new nice Red Dot reticles by Asag and Василий13 (OKP-7)

25. Added 3 new suppressors for some of the new guns

26. And of course very beautiful icons by Cr3pis. Important note: Cr3pis is very busy these days. If u use he's icons addon please delete ui_icons_bas.dds file from his addon until it get updated. It's located at gamedata\textures\ui

Note: because there is “Knife-Binoc-pistol” pistol addon that allows to place knifes and pistols in the bino slot I stopping to upload the “skin mutants without knife” addon

Do not forget to look in to the Trade Helper file if you looking for specific weapon.

Known bugs: grenade launchers - activate to fix as I wrote above;
some of the Scar textures does not working properly on DX8.

Important note: Cr3pis is very busy these days. If u use he's icons addon please delete ui_icons_bas.dds file from his addon until it get updated. It's located at gamedata\textures\ui

please don't use addons for BaS updated before 28-Nov-21, otherwise you will have crashes and bugs.
Thanks you, for all of your support and bug reports 🙂

Don't forget! All weapon addons (Blindside, Position and View, EFT Reposition) must be installed before BaS.

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