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[1.2.2] Crook's Faction Identification UI  

Upload: 20 May 2022, 11:04
Created by: CrookR [X]
Uploaded by: Aqxaro
[1.2.2] Crook's Faction Identification UI

Replaces the vanilla "under the central dot" stalker identification UI. When aiming around an NPC, it will display its faction patch, name and rank in the bottom left corner. Even works with central dot disabled!


[1.2.2] Crook's Faction Identification UI

DESCRIPTION

Replaces the vanilla "under the central dot" stalker identification UI. When aiming around an NPC, it will display its faction patch, name and rank in the bottom left corner. Even works with central dot disabled! Now you can disable the central dot, and still be able to identify NPCs.

If an NPC is far away, it will take some time to identify him, a small animated "loading patch" will be displayed during the identification of the NPC.

Here's an example of the compatibility with the GBHSR UI (a patch is included):

The position of every element of the HUD can be customized in MCM, be sure to "Reload menus > Apply" in MCM menu to see the Faction Identification menu and change the position of the UI elements and the features of this add-on.

By default, only stalkers you talked to / looted will have their name displayed. Otherwise they will be "Unknown". This can be changed in MCM. Identified stalkers will stay identified. That's good to realize that you just met a long forgotten friend after you played for some time.

WHY IS IT CROOK'S WORK UPLOADED BY GROK?

I'm not the author of this addon. The addon was developped by CrookR. He left modding because of technical issues and IRL and was kind enough to give me (Grok) his progress on this addon after I asked him. Only one feature was missing, the saving of the identified stalkers information between saves and loadings. I added that feature and now the addon is ready to be released. Since Crook doesn't have time apparently to upload it, I did it. If he wants to reupload it at some point, I'll delete this page :)

CHANGELOG


1.2.2

  • Increased performances by adding a delay to the actor on update function. Instead of running the computation every frame, it will now run every 0.1 seconds. The UI is a bit less reactive than before, although barely noticeable. It should help with the frame rate on small PCs and also potentially prevent an issue where saving crashes the game and where Crook's UI has been identified to play a role (the bug is combination of multiple addons and happen rarely for yet unknown reasons).


1.2.1

  • Brought the changes to the BHS patch as well.

1.2.0

  • Fixed a major bug that was generating instabilities and crashes after NPCs are despawning while the player was looking at them (during certain dialogs including the Spore quest with the Ecologist escort mission).

1.1.1

  • Added Portuguese translation kindly provided by Br3dy.

1.1.0

  • Russian translation added. Thanks to Longreed and Mr.FlashMode.
  • Added a small patch option. Text might be very very slightly misaligned compared to patch center. Not a big deal, might fix it later.

1.0.1

  • Added MCM text description thanks to CrookR.
  • Changed defaults.
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