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KUSH's Better Weapon & Outfit Condition On Drop  

Upload: 20 May 2022, 13:32
Created by: KUSH_ [X]
Uploaded by: Aqxaro

Simple mod so that all NPCs/stalkers drop better condition weapons and armor upon death. There are 6 different versions so far if you would like me to make more please just say.


To install simply download and extract the gamedata file from the version of your choosing into your STALKER Anomaly directory.

please let me hear your feedback on the new versions and if they are too easy/hard or what I could change

---NEWUPDATE--- Added a version 5 and 6 that makes the game a lot harder, me and some other people felt as if its still pretty easy to get money and good gear early so these versions will leave you more satisfied when you do get good gear/money in your playthroughs, version 5 is harder with the minimum percentages being much lower but the maximum being slightly lower, version 6 is more hardcore because all ranks have the same minimum and much less maximum; check description or readme file in folder for percentages

---NEWUPDATE--- Added a version 4 that tones the condition down roughly 10% - 15% lower than version 3 for people who want more of a challenge as its still pretty easy to get good armor/guns and money at the start of a playthrough

---UPDATE--- Version 1 now fixed and shouldn't crash anymore

Version 1 - all weapon and outfit drops 100%


Version 2 -

  • novice = 50% - 55%
  • trainee = 55% - 60%
  • experienced = 60% - 65%
  • professional = 70% - 75%
  • veteran = 75% - 80%
  • expert = 80% - 85%
  • master = 85% - 90%
  • legend = 90% - 95%

Version 3 -

  • novice = 30% - 35%
  • trainee = 35% - 40%
  • experienced = 40% - 45%
  • professional = 50% - 55%
  • veteran = 55% - 60%
  • expert = 65% - 70%
  • master = 75% - 80%
  • legend = 80% - 85%

Version 4 -

  • novice = 25% - 30%
  • trainee = 30% - 35%
  • experienced = 35% - 40%
  • professional = 45% - 50%
  • veteran = 50% - 55%
  • expert = 55% - 60%
  • master = 65% - 70%
  • legend = 70% - 75%

Version 5 -

  • novice = 15% - 20%
  • trainee = 20% - 30%
  • experienced = 25% - 40%
  • professional = 30% - 45%
  • veteran = 30% - 50%
  • expert = 35% - 60%
  • master = 40% - 65%
  • legend = 45% - 70%

Version 6 -

  • novice = 10% - 20%
  • trainee = 10% - 25%
  • experienced = 10% - 30%
  • professional = 10% - 40%
  • veteran = 10% - 45%
  • expert = 10% - 50%
  • master = 10% - 55%
  • legend = 10% - 65%
Stealth 2.1.3 Updated: 10-11-2022, 22:05 39.53kb

Stealth 2.1.3

16 May 2022
0
1 091
0

Changed formula for NPC's detection. It is now heavily based on light and distance. Added weight, body state, memory and many other factors. Flashlights/headlamps/campfires are now giving visibility boost to enemy. Modified luminosity itself (a lot). For version: 1.5.1.

Sleeping Ironman 36.37kb

Sleeping Ironman

23 May 2022
0
600
0

Modifies ironman mode to include (half of the) time spent sleeping when determining when to grant a new life. Tested on Anomaly 1.5.1.

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