Anomaly Skill System
This addon adds skills with experience and leveling to anomaly.
Overview:
The addon adds a skill system to Anomaly. Skills are leveled by their respective actions instead of something arbitrary like gaining experience for completing quests or killing monsters. With this addon installed game will be harder in the beginning and overall more progressive, so with max stats, the player will be noticeably stronger.
Amount of exp gained for each skill is configurable via MCM.
To check your levels you can open skills menu with [K] (can be changed in ui_haru_skills.script):
Skills:
Strength:
Levels are gained for traveling with heavy loads.
Grants: increased carry weight and melee damage.
Endurance:
Levels are gained by traveling light.
Grants: increased stamina and speed.
Scavenging:
Levels are gained by looting stalkers.
Grants: increased drops from stalkers.
Survival:
Levels are gained by taking damage (only bullets and mutants damage, to avoid exploits) and killing mutants.
Grants: increased damage resistance and chance to get additional part when skinning.
Compatibility:
Should be compatible with everything.
Intallation:
Drop the gamedata in your anomaly folder or use some kind of mod manager.
Credits:
Blackgrowl - for making these amazing skill icons
Maid - for making the textures for UI and helping with preview
Arti - speed.script
Demonized - weight.script
Changelog:
Available in README.md and on github