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Campfires placeable 0.22  

Upload: 27 May 2022, 16:41
Created by: bvcx [X]
Uploaded by: Aqxaro
Campfires placeable 0.22

Description

Adding firewood which you can buy from traders and then use from inventory to place a campfire. Placed campfires work as any other normal campfire: it allows you to save game, cook food and whatever else is there ;] That's basically all.

(Default radius of surface check is apparently too high, so change its in MCM to 1 or 1.5)

Compatibility

Should be compatible with everything.

Changelog

  • v0.22:
    • Compatibility with FDDA backpack animations, axes are now don't need to be in active slot ;[
    • Compatibility with whatever use newest trader_autoinject.script.
  • v0.21:
    • Smol fix for duplicate items coming with another trader injection (tnx harukasaiga).
  • v0.2:
    • Chop Wood ability xd You can now chop wood instead of buying it from traders. All you need for it is to have an axe in hands, "Chop wood" option will appear when you right click on an active axe. Once option is clicked you will start gathering wood (more like a simulation of it with black screen and sound), it also degrades your axe and changes game time (both are based on axe tier) and adding hunger/thirst/sleep (based on changed time).
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