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[1.5.2] Molotov Cocktails (UPDATE 3.2)  

Upload: 15 Nov 2022, 11:47
Created by: TheMrDemonized [X]
Uploaded by: Aqxaro
[1.5.2] Molotov Cocktails (UPDATE 3.2)

Highly flammable bottles of fire and flames now in Anomaly. 1.5.2 REQUIRED!!!

Well, what else to say, its Molotovs, grab and throw them at your enemies to roast those fuckers.

TECHNICALS:

  1. Molotovs will blow up as soon as they touch any wall, given enough velocity, thanks to custom collision detection code. Sometimes they won't blow up due to imprecissions of code, it's not intentional, but can happen, tough luck
  2. Molotovs works best with my modded exes. They aren't required but with them molotovs wont blow up near bushes or water.
  3. You can shoot molotov lying on the ground with any weapon to blow it up manually
  4. NPCs will react to approaching Molotovs by trying to run away from them. If they caught on fire, they will panic and run sporadically.
  5. Molotovs derived from Bolt class items, so there might be issues with saving them in stashes. Can't do much about it
  6. Molotovs should be sold at various traders, but not militarized ones like Duty, Army, etc
  7. You can buy molotovs in new game loadout screen for various factions, Bandits and Renegades have one Molotov from the game start (MCM REQUIRED)
  8. You can craft Molotov by right clicking on Nemiroff or Putinka vodka and choosing "craft Molotov", if you have enough materials for recipes. If you hold "Shift" while clicking, you can craft all Molotovs until you don't have enough materials. If you don't have materials, clicking on craft will show recipes in Messages tab in PDA
  9. The recipes are variations of Vodka, Gasoline or Jerrycan fuel and some sort of cloth or paper

CHANGELOG:

UPDATE 3.2:

  • Fixed missing comments on lighting molotov sounds, which could result in weird NPC behaviour

UPDATE 3.1:

  • Attempt to fix non exploding molotovs near enemies, should work fine

UPDATE 3:

  • Major update code wise and new features
  • New world model by Barry Bogs
  • Added particles and sounds on molotovs model when throwing
Auto Helm (Anomaly 1.5.1/1.5.2)

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16 Nov 2022
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Sprinting with a helmet increases the stamina drain, sometimes significantly. This script automatically removes your helmet when you sprint and puts it back when you stop sprinting. Includes an indicator in the status hud when the helmet is removed.

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