OGSR: GUNSLINGER Addon
List of changes:
* The old weapon pack is completely cut out and replaced with GUNSLINGER Mod.
* The system of scripted add-ons has been completely cut out, instead of it the multi-target engine system is used.
* Support for about 90% of weapon animations from GUNSLINGER Mod has been added to the engine.
* Added support for tactical flashlights and laser designators for weapons, they can be found on unique specimens.
* 3D sights can now be disabled in the settings, as well as adjust FPS in 3D sights.
* Implemented Anomaly-style division of hood calculations for items in the left and right hands.
* Implemented a new hud collision system with obstacles, as well as tilt effects.
* Added animated use of medicines / food.
* Elite detector bugs have been fixed, textures have been replaced, screen self-glow has been added, the limit of displayed anomalies / art has been increased to 24.
* Interference has been added to the detector screen + shutdown at the last stage of the Ejection.
* Added 3D PDA. On / off in the gameplay settings.
* PDA, exoskeleton screen, red dot sights and Gaussian sights are also buggy and turn off when ejected.
* Custom markers on the global map in the PDA are edited by clicking the left mouse button instead of the right one (placed by double clicking, as before)
* Redesigned interface, fonts
* Added quick slots for edible items.
* The description window is fixed when you click on an object and hides when you click if there is no object in focus. The button for fixing is configured in the options (by default - the middle mouse button)
* The texture masks of the costumes are replaced by shader ones.
* Replaced many sounds
* Replaced some particles
* Replaced many textures
* Added Reshade, the preset is configured specifically for these textures, enhances the effect of autumn.
* Added thirst
* Added scripted shortness of breath and sounds of severe injury
* Added quick saves like quicksave_1,2,3 etc, quickload will load the last save made and not the last quicksave made
* Redesigned and fixed mine remover
* Fixed chimera - now she attacks, and not just jumps around.
* Fixed problems with textures of mutants in the level geometry
* Reduced the weight of the PKM turret
* French localization was cut out. English/Russian localizations are available for selection in the configurator
* Fixed problems with Debt and Freedom in Army Warehouses
* Reconfigured graphics settings presets
* Grass height and parallax settings on the terrain were added to the graphics settings menu
* Options for switching the slot by the mouse wheel and aiming by pressing / holding
Installation:
Install in an empty folder
Play