Shadow Of Chernobyl Update
Modified by: Vladislav Romanov
Authors: Vladislav Romanov
Type: Global modification
Platform: OGSR
Date: March 19, 2022
Mod version dated: 03/23/22
About the modification
First of all, the emphasis was on improving graphics, adding new technologies to the game or reworking old ones. In addition, sounds, character models and their animations were replaced in fashion, models of various objects, weapons, etc. were replaced. The locations were improved, the effects in the game, the weather were replaced. In addition to all this, the modification makes changes to the balance of the game, adds various gameplay innovations.
ATTENTION! Modification works only on DX11 (r4 renderer). Performance is not guaranteed on any other render settings.
System requirements:
The game is rather gluttonous, but if you set the settings wisely, namely, do not twist all the settings to the maximum, having weak hardware on your hands, then you can play quite comfortably. For the last half a year, development has been carried out with the following config:
i5 3350p,
8gb RAM (single-channel),
GTX 770.
With this configuration, at maximum settings, in FullHD, without PT shaders and with 2K textures, I get 30-40 fps. The most voracious features are moved to the launcher settings.
The following developments were used:
OGSR Team and some small add-ons for it,
STCoP Weapon Pack 3.4, AA2 locations (with their own edits),
SoC NPC HD Mod,
skyboxes from other mods.