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Modern Warfare Mod 2 Legacy Edition  

Upload: 17 Aug 2022, 12:41
Uploaded by: Aqxaro
Modern Warfare Mod 2 Legacy Edition

As a gift for the New Year holidays, the MWM and MODPLANET team present you with the next version of the mod, namely:

MODERN WARFARE MOD 2 LEGACY EDITION
In addition to updated graphics, new units, fixes of found bugs, an additional game scheme "Autumn" and all the content of MWM2 SYRIA EDITION, the new version contains deeply reworked versions of the legendary "Double Bite" and "Operation Mimino" campaigns, as well as single-player RMB missions. Also, in keeping with the team's inherent perfectionism, the BLOOD SANDS campaign has been finalized and tweaked where necessary.

(RUS) DOWNLOAD MWM2 LEGACY EDITION
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(ENG) DOWNLOAD MWM2 LEGACY EDITION
DOWNLOAD FROM YANDEX
DOWNLOAD FROM GOOGLE
DOWNLOAD FROM TORRENT
DOWNLOAD FROM MODSFIRE

Graphics and units:
(all) - BMD-2 graphics replaced; BTR-D; BTR-RD; BMD Skrezhet, NONA, BM Oplot, Mi-28, RHBZ soldier, Mi-26, BMD-4, 2S25 Octopus, Turkish UNIMO
(all)- added KAMAZ "Shot" RF, neutral machine gunner with DShK, new civilian
(eur) - added airmobile troops of Ukraine, Ukrainian MI-8, line of volunteer battalions, Ukrainian machine gunner with DShK
(syr) - replaced graphics of Russian BTR-80, BTR-82A, BRDM-3, Turkish UNIMOG, Iranian machine gunner with DShK
(syr)- added a line of infantry-blacks for missions on African conflicts, Turkish MAN truck
Campaign and missions:
(all)- Modified all original campaigns and single missions Confrontation "Peace Enforcement"
- thoroughly retouched maps
- corrected balance
- in mission 2 of the Russian campaign, a bug was fixed with an American amphibian leaving for the water area, due to which the mission did not end
- in mission 5 of the Russian campaign, a bug was fixed with the start of counterattacks on the bridge, if the enemy was attacked prematurely
- in mission 2 of the NATO campaign, a bug was fixed in which it was necessary, when tasks were completed, to wait an hour and a half before victory

(all) - edited all texts of the "Blood Sands" campaign
- in mission 1, the house-market near the highway, in which AI observers crowded, was replaced with a couple of stalls, to make it easier to pass
- in mission 4 under the airfield planted ground indestructible by caterpillars
- in mission 6, redrawing and placed sounds draw attention to enemy bunkers behind the industrial zone, to facilitate passage
- in mission 7 hangars were replaced, from which it was difficult to knock out the enemy

(all) - added post-release missions and some new solo missions:
- Operation Stiletto
- Plague of the 21st century
- Roadblocks on fire
- Nine
- Donetsk Airport
- Chemical rain (for Iran)
- Chemical rain (for Turkey)
- Proactive move
- White sun of desert
- The road to Er-Raqqa. Eastern District
- The road to Er-Raqqa. Approaches to the city
- Susanville
- Unexpected blow
- Somewhere in Poland (outside Russia)
- Somewhere in Poland (for NATO)
- Levitation over the abyss
- Point of view

(all) - reworked and added missions from MWM1
- Pure mountains
- Komsomolskoye
Bugs and fixes:
(all) - fixed a crash when trying to fire at enemy units with a mortar without ammunition under AI control
(all)- fixed a bug with self-propelled 120mm mortars not firing at the enemy
(all) - fixed bridge 53, in which the shadow of the broken state shone through the whole bridge
(all) - fixed shadow of vertical objects: 534,841,606,608,612,652,741,777,778,788
(all) - fixed broken state of objects: 534,535,741
(all)- fixed traverse of vertical objects: 611,612
(all) - animation of crawling movement and prone treatment made
(all) - fixed a bug where the speed of treatment of orderlies decreased with the accumulation of experience
(all) - removed differences in the amount of health of infantry belonging to the same line
(all) - due to the fact that the mod is distributed in an archive, unnecessary files related to installation / uninstallation have been removed from the client
(all) - made a separate graphics for the editor for the 60mm mortar to make it visually different from the 82/81mm
(eur)- fixed shot of BMP-2 from PKT of Russia and Ukraine
(eur) - added missing shadow of house 502
(eur)- BTR-RD fixed the slot of the first and second weapons (it used to fire a machine gun from an ATGM)
(eur) - fixed some vehicle names
(eur)- Ukrainian officer icon fixed
(eur) - the cost of one mine of the "Vasilek" mortar is equated to the rest of the 81/82mm mortars
(eur)- fixed mask of buildings 413, 716, 717, 993
(eur) - the cost of one mine of the British 51mm mortar has been increased (it used to be like a machine gun)
(syr) - T-72AV ERA effect without damage has been fixed
(syr) - fixed the name in the editor of the Syrian special forces sniper

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The mod is planned on the theme of the war with the Germans (1941-1945). I will refine what others did not have time to refine. I want to pay special attention to the Storming of Budapest and the capture (defense) of Berlin.

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Sudden Strike 2: Peace Enforcement is an offshoot of the Sudden Strike series. Technically, this is a copy of the second part, but in a different setting. If the original games were about the Second World War, then the local events take place in an alternate reality in the 2000s.

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