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Move, Sort & Hide Interactions  

Upload: 13 Apr 2022, 17:47
Created by: cLineLy [X]
Uploaded by: Aqxaro
Move, Sort & Hide Interactions

Do you like clicking "More options..." 15 times to find an interaction ? Then stay away, this mod will rob you of that pleasure.
This mod allows you to move, prioritize and hide any interaction within the game (sim, pets, objects, phone, debug).

- This mod sorts certain groups of common interactions by type and combines them into categories. For example, friendly interactions are broken down into specific categories. Now you can easily find the right action!
- Moving interactions. With the mod you will be able to add 70 new categories with 25 updated/new radial menu icons. You can also use any custom content category.
- You can either hide any interaction in the game or show it at any time. Keep in mind that categories cannot be hidden.
- The author has attached a list of codes in case you decide to use the move function.

This section explains how to use the mod. Four new interactions can now be found on the computer under "Sort Interactions". Check out some examples in the video below.

  • Move an interaction
    An interaction like "Get to Know" or "Imply Mother is a Llama" belongs in a certain category. In this case, to "Friendly" and "Mean". Moving an interaction, means changing its category.

    To help you organise your interactions, this mod brings 70+ new categories with 25 revamped/new pie menu icons. But it is not limited to those. Any custom content category can be used as well.

    Special case : If you want to move "Get to Know" between "Friendly" and "Romance" (basically not in any category), you will have to select my fake "root" category as a destination.

  • Change an interaction's priority
    The order in which EA displays interactions is defined by a number from 0 to 10. That number is set on all the interactions. If multiple interactions have the same number, EA will display them in alphabetical order. Changing an interaction's priority means changing that number.

  • Hide an interaction
    You can now hide any interaction within the game, and unhide them at any time. Now with the ability to put/take out stuff behind a shift-click.

  • Hide a category
    Actually, categories cannot be hidden if they have interactions inside. Similarly, you can't display a category that is empty. So hiding a category actually means hiding every interaction inside, thus making it disappear.
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