More Retail Employees v1.3 / v1.35
Absolute first mod here, I've been toying with mods from others and talking with them and one of those was LittleMsSam with her retail overhaul mod and testing for it. And the idea came to me, why can we just have 3 employees? That's awfully low for mid-large retails. But how can I do this having no idea where to go? Well, thankfully somehow I managed to pull the tuning from Dine Out. The issue with retail is that whereas in Dine Out the tuning for default and max employees is stated, in GTW it isn't (as in you cannot find it in the tuning files and change the number, you have to manually add it). The tuning is there, in the code set as default, but it isn't explicitly stated as such in the tuning files.
Anyways enough of that. This mod is fairly simple. Increase the employee cap of 3 imposed by the game for retail venues. There are several flavors now, including the standard original version, and 2 other versions that increase employees to a max of 6 and 9 respectively. Added perks for additional employees.
Just drop the file in your mods folder and you are set.
This mod conflicts with anything that touches:
7DF2169C!00000003!00000000000218F1.businessemployee_Retail.SnippetTuning.
EC3DA10E!00000003!000000000001B6CB.retailPerks_AdditionalWorker_1.BucksPerkTuning
EC3DA10E!00000003!000000000001B6CC.retailPerks_AdditionalWorker_2.BucksPerkTuning
UPDATE V1.3 & V1.35:
Update time! I've added another version that allows up to 9 employees, and new flavors for it. *Please check the recommendations for mods at the bottom of this post if you are using 9 employees*
You'll now have the option to have 9 total employees! Overkill? Depends on your retail size. If you want to run a 2-story mall at a 40x30 lot or a full 50x50 mall, you'll need all the manpower you can get! I do NOT recommend this version if you use vanilla retail, you'll be capping your customers since you'll hit the limit of 20 sims per zone rather fast so you'll likely end up with 9 employees and a handful of customers.