Create an account

Firstaid Stops Infection (A20)  

Upload: 20 Sep 2022, 08:30
Created by: Drake0713 [X]
Uploaded by: Aqxaro
Firstaid Stops Infection (A20)

Adds a 1% Cure Infection to Firstaid Bandages and Kits.
Without this an infection can be a death sentence in the early game, and even later - the frequency of infection can quickly eat up all your antibiotic options when you really only need that 1%

I'm calling this version 0.9 because it works, but I can't get the tooltips to display the new info as I'd like them to.  You can only see that they include Cure Infection when one of these items is compared to an item which already included Cure Infection - as the screenshot demonstrates.
Someone better at XML coding mind taking a look at what I have and suggest a fix/improvement?

Install by dropping into your Mods folder, the install path should look like:
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\CureInfection\ModInfo.xml

Rolyatja - Increased Vending Machine Loot and Meds 1KB

Rolyatja - Increased Vending Machine Loot and Meds

20 Sep 2022
0
444
0

A simple xml edit that enables the purchase of basic medical loot from vending machines found in the world and at traders. The mod is compatible with Alpha 20.5 b2 (Vanilla), Alpha 20.6 b9 (Vanilla), and Alpha 20.5 b2 / Undead Legacy 2.5.82 (Overhaul). The mod is only required Server Side.

Rolyatja - Increased Trader Loot (UL) 1KB

Rolyatja - Increased Trader Loot (UL)

06 Sep 2022
0
574
0

A mod that increases Vanilla and Undead Legacy Trader loot values. General Trader values for Min/Max Inventory and Min/Max Items Swapped are increased by +10. Specialized Undead Legacy Traders have their same values each increased by +5.

Comments
The minimum comment length is 10 characters.