Complete Enemy Balance
Complete Enemy and difficulty Balance
This Mod will increase the Enemys Difficulty Scaling, the Level of aggressiveness of some Enemies. Mongrels are very agressiv . Trolls have 4 different aggressiveness Levels. Lower Enemys Deal more Damage. Changes the Enemy scale completly in Version 1.3.
Adds RNG to Enemies Level. Tipp: if its to Hard, try to play with more tactics. defeat the lower Enemys first. The Max Deviation downwards to the Player is -2 Level
Its not a Tryhard Version i guess.But i also Made a Tryhard Version, with up to X 30 Enemys and Very Hard Difficulty Settings. How long can you survive? :D IN WORK
Mainfiles
Balanced Version 1.3
- Adjust to difficulty scaling, not extremly Hard
- Changed Enemy's scale completly
- Very aggressiv Wolf packs
- Commanders, Captians and some others have increased aggressiveness
- All Enemys Attackspeed increased
- Trolls have different Levels of aggressiveness
- Increased stats of smaller Enemy's
- Adds RNG to Enemy Level,
Below Playerlevel 33 (-2 Level to +2 Level Deviation)
Above Playerlevel 33 (-1 Level to +3 Level Deviation)
- I would recommend Story or Easy for a Playtrought, Normal and Hard for Advanced Players.