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Souls Mod  

Upload: 16 Nov 2023, 11:19
Created by: JMC [X]
Uploaded by: Aqxaro
Souls Mod

This Mod adds:
Soul Extractor: Extracts the soul of an entity by touching its head.

Soul Returner: Returns a soul back to its current host

Amulet of Absorbtion: Can absorb other souls to heavily heal and strengthen the wearer.

Amulet of Protection: Protects a human while wearing from his soul being extracted

Obelisk of Fire: Reqires 4 sacrefices and burns anything in seight on activation.

Obelisk of Frost: Reqires 4 sacrefices and freezes everything in seight on activation.

Shrine of Energy: Reqires 1 sacrefice and lets electricity run through anything nearby but deactivates again after 30 seconds.

Empty Vessel: An strong and durable anicent stone golem best used by souls as body.

Altar of mass extraction: Extracts all souls in range! Needs to be activated by an item with similair properties.

Anicent Sword of Fire: Requires 1 sacrefice to activate special fire abilities.

Anicent Sword of Poision: Requires 1 sacrefice to activate special poison/acid abilities.

Soul Settings: Opens a config menu where you can change if souls should automaticly come out of their bodys on death and other things like android possesion.

Everything is in the new Souls Mod Category.
Only the core of a soul can interact with the mortal world.
Every entity has its unique soul that can be transfered or stuff.

(NEW: Active Human!) quaqPack

(NEW: Active Human!) quaqPack

20 Oct 2022
2
544
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Currently, this mod revolves almost entirely around a new addition in the "Entities" section, a mod for the regular version of a human. The "smart" version of a human has a sense of self-preservation and will run away from danger.

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