Expressive Facegen Morphs SE
Morph files (.tri) are used to move each vertex of the target mesh and are used for character creation and facial expressions.
This mod replaces the morphs for human and elf character creation and adds more sliders to the Racemenu.
This will improve the quality of character creation with vanilla meshes and improve the usability of the Racemenu.
The target races are Nord, Imperial, Breton, Redguard, Elder, High Elves, Dark Elves, Wood Elves, and Dremora.
The morphs in this mod are designed to be deformed smoothly and will not break the mesh structure even in complex combinations.
So you don't have to worry about useless vertex editing, and it's guaranteed to be compatible with Expressive Facial Animation.
The added Racemenu morph has a hyphenated name like "Lip-Height" and can be searched with "EFM".
This mod is for players and does not affect NPCs.
Basically NPC faces use pre-made meshes and are not generated in real time.
Install
Racemenu is required to use all functions, if you don't use it, please disable Expressive Facegen Morphs.esl.
The main file "Expressive Facegen Morphs" is for new presets.
This file contains the Charagen and Race morphs, additional Racemenu sliders, meshes, etc.
Please back up your face data (save, preset, mesh, etc.) in advance as it is not compatible with existing presets.
The optional file "EFM - Racemenu Plugin" is for existing presets.
This file contains only the additional Racemenu sliders.
If you want to keep the current preset and add more sliders to the Racemenu, use this one.
Please use mod manager to install this mod. Manual installation is not recommended.
This mod's esl is an empty plugin so you don't have to worry about the loading order, but be sure to enable it.
Be careful not to overwrite EFM morphs (.tri) with other mods, as file conflicts can cause clipping.