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Perk-Based Artefacts (UPDATE 19)  

Upload: 21 May 2022, 17:59
Created by: TheMrDemonized [X]
Uploaded by: Aqxaro
Perk-Based Artefacts (UPDATE 19)

Big gameplay changer mod, a unique twist on overhauling old junk artefacts beyond the boundaries of simple stat changers. 30+ brand new shiny perks to try.


Introducing Perk-Based Artefacts, A unique twist on overhauling old junk artefacts beyond the boundaries of simple stat changers.

UPDATE 19:

  • Slightly increased degradation rate for Lucifer (about 15%)
  • On each level change Lucifer will lose 1-1.5% condition
  • Slightly lowered speed boost for Lucifer

UPDATE 18:

  • Small maintenance update
  • Fixed crash when trying to get current psy health for several artefacts to work (ie. Scar)

UPDATE 17:

  • Small maintenance update
  • Compatibility and bugfixes with FDDA backpack animations for Phantom Star perk
  • Reduced satiety drain for Sourpuss perk

All 30+ Junk artefacts are no longer junk and received unique special abilities or Perks. The degree of perks vary from simple boosters to marvellous staff like recharging batteries by stepping in Electra, receiving Money on Headshots or Even Evading Death itself when all hope is lost.
Multiple artefacts might or might not stack the effects and penalties of Perks in various ways, and effects are triggered on very various conditions.

The mod comes with FULL and LITE versions. FULL version balances out some usual artefacts stats, primarily bullet/rupture-proof and carry weight artefacts to make new artefacts shine more. This is the intended way to use the mod. LITE version doesn't touch vanilla configs and maximum compatible with other mods like Artefact Renovation, ARX, Outfit Attachment Overhault and any other that touch artefacts.

CREDITS

The mod wouldn't be done without the immense help and ideas from these 90lvl chads:

  • KronQ - text description and formatting, ideas
  • Blackgrowl - ModDB preview pic, ideas
  • artifax - technical support, ideas
  • Jurkonov - Support, ideas
  • HarukaSai - techincal support, idea
  • and many others who contributed to the development of the mod
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