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Dynamic Time-Based Tonemap  

Upload: 24 May 2022, 16:34
Created by: jeredy_hothead [X]
Uploaded by: Aqxaro
Dynamic Time-Based Tonemap

Makes game brighter during the day, darker at night and disables tonemap at all for underground levels.


When you set correct tonemap value Graphics Options Interface with sun high in the sky it is often messes up night illumination.
Or shiny morning sun blazes with unmatched intensity.
Upon that distant forest path, there's been sunlight in the autumn leaves...
Oh, where was I? Right, so script only changes r2_tonemap settings gradually (every hour) and disables it on level change to underground location.


Choose your tonemap eyes adaptation speed script (1 or 10). Lower value for less visible hourly tonemap setting changes transition.

JSRS Sound Mod 3.6 for 1.5.1 111.61mb

JSRS Sound Mod 3.6 for 1.5.1

15 May 2022
0
1 880
1

This JSRS Port completely overhauls all the gunshot sounds with new assets. New Distant Sounds. New stereo first person sounds. 8 layers of audio for each weapon. Variable sounds for each guns for more variety. New Explosion Sounds.

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