CRT - ANDREJA SKIN (SK3)
Not compatible with others face textures, (even vanilla)
CRT - Andreja var.3 Is the default face with no makeup, other faces complexions in the optional files (overwrite the CRT - ANDREJA SKIN (SK3))
Still limited by the vanilla body mesh with its default shape and UVs, I can't convert the mesh I sculpted to .nif so that's what I have for now, just the skin.
The maps are seamless, mesh gaps, lighting and shading issues are not caused by them,
CRT - Andreja var.3 Is the default face with no makeup, other faces complexions in the optional files (overwrite the CRT - ANDREJA SKIN (SK3))
Still limited by the vanilla body mesh with its default shape and UVs, I can't convert the mesh I sculpted to .nif so that's what I have for now, just the skin.
The maps are seamless, mesh gaps, lighting and shading issues are not caused by them,
To install:
-Install it with mo2 or manually just like any other texture replacement
-add these lines to StarfieldCustom.ini if it's not already done
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
For manual installation, put it in your documents folder
STEAM as example : Documents\My Games\Starfield
For face complexions pictures, these are the same than CRT - Andreja , But CRT - Andreja is made for vanilla skin so download you choice on this mod page,
in the optional files.
Tools used: Blender, xNormals, Photoshop, NvidiaTextureToolsExporter
Pfuscher's Workshop - https://discord.gg/KRR5Y6Gt3c
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