Delayed Invitations
Don't you think it's strange that the characters invite you to go somewhere very suddenly and without warning, without giving you time to prepare, and expect you to be ready for that very minute?! And if your character is untidy, or even sat down in the toilet? Get up and run with your pants down to a meeting? Or someone invites you to a birthday party, but your gift has not even been bought. No, it definitely won't work that way!
- With this mod, this will no longer be the case, as it adds more realism to every phone call in the game, giving your characters some time between receiving a call and the actual situation that it causes. Now it will certainly be possible to prepare properly and look at 100!
“It will also be possible to even postpone the meeting for the next day. Agree, convenient and quite realistic?!
- Also, your Sims will not receive phone calls while sleeping and while on vacation.
- Sneaky and evil characters will even have additional options for responding to calls!
- In the future, the author plans to expand the mod, so we are waiting!
IMPORTANT
The mod includes select features from Phone Call Overhaul: your sims still won't receive phone calls while sleeping, but they will get them if they're just on low hygiene, for example. They also won't receive most calls if they're on vacation.
There are separate files included for each Pack. Install only those corresponding to the packs you own!
KNOWN ISSUES/LIMITATIONS
• Festival invitations, as well as invitations for the Open Mic and Meet A Celebrity events, are unaffected by the mod. Trying to add a delay to them caused issues and I couldn't find a way to fix it. For now, they work like they do in vanilla.
• Mean, Evil and Bad-Mannered sims are the only ones with extra response options for now. Trying to add multiple trait-based options didn't work properly, so I chose to stick to the mean options cause they have the most personality and are the most impactful in terms of gameplay.
• For now, rejecting the follow-up phone call (the one that actually triggers the event) doesn't produce any response from the caller. This is a limitation from the game itself, but I'll try to see if I can work around it to add even more flavor and realism to the mod.