Dark Empath Trait
I have been working on a Dark Empath Trait these past few days, as there were many options for those who just wanted to be an empath; however! There were none for one that's a little well rounded and less impulsive - so I decided to make a Dark Empath mod - where you never get scared, dazed or bored! Since Dark Empaths always have to be on top of their game - you never know what sort of evil sim is lurking around the corner...
Read More to see what other benefits this trait can give your sim!
REQUIREMENTS
- BASE GAME
- VAMPIRES/REALM OF MAGIC/GET TO WORK for 'Non-Human Sims' Buff.
- NO CC REQUIRED
What's Included:
Needs
Energy - Reduced Need
Fun - Reduced Need
Social - Slight Increase
Skills
Charisma - Slight Increase/Modified +2
Logic - Slight Increase/ Modified +1
Life Skills - All have a slight increase due to Emotional Handling.
Relationship Effects
Frienships - Increased (Ability to increase build friendships faster)
Buffs
Sad Emotion Buff - Increased Decay on Sad Buffs due to ability to handle emotions better.
Confident Emotion Buff - Slight Increase of Confident Emotion effect.
Emotion Blocks - Bored, Dazed, and Scared.
Proximity Buffs
I made the majority of the Buffs proximity based based on the Dark Empath's ability to detect emotion - while an Empath would usually react compassionately and impulsively, this would make a Dark Empath focused/stressed etc depending on the type of emotion as they have already expressed the ability to control and understand their own and other Sims emotions.
Nearby Sad/Angry/Happy Sims Buff - Detects Emotion
Unfortunate Traits - Gloomy/Loner, Sad reaction due to being unable to remove trait.
Dark Energies - General Evil/Mean Traits e.g Mean/Evil/Hates Children/Hot-Headed/Player etc with focused reaction and ability to be mean to these sims.
Another Dark Empath - Being able to recognise other Dark Empath's you've made in the game.
Ghost Nearby - Unable to be scared, Dark Empath's see Ghosts as a challenge, boosts confidence.
Non-Human Sims - (Vampires/GetToWork/RealmOfMagic REQ) Focuses Sim due to complex emotions from non-human sims.
Interactions:
Already Listed in Information
Other:
Added in game whims, basic whims to socialise etc.