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Skin Converter V2.3, enable CC skintones in CAS  

Upload: 15 May 2022, 06:26
Created by: CmarNYC [X]
Uploaded by: Aqxaro
Skin Converter V2.3, enable CC skintones in CAS

This tool is ONLY for skin colors that are applied in the skintone panel in CAS, NOT 'skintones' that are applied in skin details. It is also NOT for texture-only default replacements. If you see a message saying there are no tones found in the package, you're probably trying to convert one of those.

When running this tool, do NOT save the converted package over the original; that may corrupt the package and you could end up with an unusable file! Give it a new name or save it in a different location. Then remove the old package from your Mods folder and replace it with the converted one.

Pick which skintone panel you want the CC skins to appear in and this tool will convert them. It sets up the light/dark slider with standard values.

It makes fairly accurate textures for natural skin colors and makes its best guess at tan and burn colors for fantasy skins. It uses the swatch color to judge how light/dark the skin is and decide which color(s) are dominant for fantasy skins, so an accurate swatch is important.

Straight conversion is fast, but if you're adding tan and burn textures and there are more than a few skintones in the package it'll take a seriously long time to compress the files and save after converting. Your system may report the process as not responding but it should complete eventually.

This is really quick and dirty so keep copies of your original skintone packages and please report errors.

Unzip and run TS4SkinConverter.exe.

Windows only, sorry. Requires 64-bit and .NET 4.

MODLuvalZAP (No Fade Util)

MODLuvalZAP (No Fade Util)

08 Apr 2022
0
939
0

This is a quick 'n dirty .Net program (Windows only) which will overwrite the U1-U5 values in a MODL file with zeros. I'm not at all sure this is a smart thing to do for all the models in the game.

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